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@@ -29,6 +29,7 @@ public void resolve(SpellAbility sa) { | |
break; | ||
} | ||
} | ||
c.updateAbilityTextForView(); | ||
} | ||
} | ||
} |
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11 changes: 11 additions & 0 deletions
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forge-gui/res/cardsfolder/upcoming/case_of_the_gorgons_kiss.txt
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Name:Case of the Gorgon's Kiss | ||
ManaCost:B | ||
Types:Enchantment Case | ||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When this Case enters the battlefield, destroy up to one target creature that was dealt damage this turn. | ||
SVar:TrigDestroy:DB$ Destroy | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Creature.wasDealtDamageThisTurn | TgtPrompt$ Select up to one target creature that was dealt damage this turn | ||
T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | CheckSVar$ Count$ThisTurnEntered_Graveyard_Creature | SVarCompare$ GE3 | IsPresent$ Card.Self+IsUnsolved | Execute$ Solved | TriggerDescription$ To solve – Three or more creature cards were put into graveyards from anywhere this turn. (If unsolved, solve at the beginning of your end step.) | ||
SVar:Solved:DB$ AlterAttribute | Defined$ Self | Attributes$ Solved | ||
S:Mode$ Continuous | Affected$ Card.Self+IsSolved | AddType$ Creature & Gorgon | SetPower$ 4 | SetToughness$ 4 | AddKeyword$ Deathtouch & Lifelink | Description$ Solved – This Case is a 4/4 Gorgon creature with deathtouch and lifelink in addition to its other types. | ||
DeckHints:Ability$Sacrifice|Discard | ||
DeckHas:Ability$LifeGain | ||
Oracle:When this Case enters the battlefield, destroy up to one target creature that was dealt damage this turn.\nTo solve – Three or more creature cards were put into graveyards from anywhere this turn. (If unsolved, solve at the beginning of your end step.)\nSolved – This Case is a 4/4 Gorgon creature with deathtouch and lifelink in addition to its other types. |
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forge-gui/res/cardsfolder/upcoming/case_of_the_pilfered_proof.txt
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Name:Case of the Pilfered Proof | ||
ManaCost:1 W | ||
Types:Enchantment Case | ||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Detective.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever a Detective enters the battlefield under your control and whenever a Detective you control is turned face up, put a +1/+1 counter on it. | ||
T:Mode$ TurnFaceUp | ValidCard$ Detective.YouCtrl | Execute$ TrigPutCounter | TriggerZones$ Battlefield | Secondary$ True | TriggerDescription$ Whenever a Detective enters the battlefield under your control and whenever a Detective you control is turned face up, put a +1/+1 counter on it. | ||
SVar:TrigPutCounter:DB$ PutCounter | Defined$ TriggeredCardLKICopy | CounterType$ P1P1 | CounterNum$ 1 | ||
T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | IsPresent$ Detective.YouCtrl | PresentCompare$ GE3 | IsPresent2$ Card.Self+IsUnsolved | Execute$ Solved | TriggerDescription$ To solve – You control three or more Detectives. (If unsolved, solve at the beginning of your end step.) | ||
SVar:Solved:DB$ AlterAttribute | Defined$ Self | Attributes$ Solved | ||
R:Event$ CreateToken | IsPresent$ Card.Self+IsSolved | ActiveZones$ Battlefield | ValidToken$ Card.YouCtrl | ReplaceWith$ DBReplace | Description$ Solved – If one or more tokens would be created under your control, those tokens plus a Clue token are created instead. (It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") | ||
SVar:DBReplace:DB$ ReplaceToken | Type$ AddToken | Amount$ 1 | ValidCard$ Card.YouCtrl | TokenScript$ c_a_clue_draw | ||
DeckNeeds:Type$Detective | ||
DeckHas:Ability$Counters|Token|Sacrifice & Type$Artifact|Clue | ||
DeckHints:Ability$Token | ||
Oracle:Whenever a Detective enters the battlefield under your control and whenever a Detective you control is turned face up, put a +1/+1 counter on it.\nTo solve – You control three or more Detectives. (If unsolved, solve at the beginning of your end step.)\nSolved – If one or more tokens would be created under your control, those tokens plus a Clue token are created instead. (It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") |
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forge-gui/res/cardsfolder/upcoming/case_of_the_ransacked_lab.txt
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Name:Case of the Ransacked Lab | ||
ManaCost:2 U | ||
Types:Enchantment Case | ||
S:Mode$ ReduceCost | ValidCard$ Instant,Sorcery | Type$ Spell | Activator$ You | Amount$ 1 | Description$ Instant and sorcery spells you cast cost {1} less to cast. | ||
T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | CheckSVar$ Count$ThisTurnCast_Instant.YouCtrl,Sorcery.YouCtrl | SVarCompare$ GE4 | IsPresent$ Card.Self+IsUnsolved | Execute$ Solved | TriggerDescription$ To solve – You've cast four or more instant and sorcery spells this turn. (If unsolved, solve at the beginning of your end step.) | ||
SVar:Solved:DB$ AlterAttribute | Defined$ Self | Attributes$ Solved | ||
T:Mode$ SpellCast | IsPresent$ Card.Self+IsSolved | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Solved – Whenever you cast an instant or sorcery spell, draw a card. | ||
SVar:TrigDraw:DB$ Draw | ||
DeckNeed:Type$Instant|Sorcery | ||
Oracle:Instant and sorcery spells you cast cost {1} less to cast.\nTo solve – You've cast four or more instant and sorcery spells this turn. (If unsolved, solve at the beginning of your end step.)\nSolved – Whenever you cast an instant or sorcery spell, draw a card. |