Releases: Chroma-2D/Chroma.Shine
Releases · Chroma-2D/Chroma.Shine
0.4.1
July 2024 maintenance update
This update fixes small stuff in source code, and brings required .NET version more up-to-date with now 7.0 being required or later.
Full Changelog: v0.4.0...v0.4.1
0.4.0
New features
Sprite.Size
which holds sprite's size. Can be useful for eg. occlusion culling.Collider.UpdateCollisions
for updating collisions for this collider with other objects manually. Removes the need to update collisions between objects which will never collide, eg. static level objects.
Bugfixes
- Chroma updated to 0.64.0
0.3.2
Bugfixes
- Fixed typo:
RaycastHit.Posiition
toRaycastHit.Position
- Updated Chroma to 0.62.2
0.3.1
Bugfixes
- Added a
skipTags
parameter toRaycast.Cast
to specify which tags to skip
0.3.0
New features
- Raycasting
Bugfixes
- Updated required Chroma version to 0.59.0
0.2.0
New features
- Linear interpolation
Bugfixes
- Updated the library to .NET 6.0 and Chroma 0.58.0