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Preview 1.82.14 Release #665

Merged
merged 64 commits into from
Jan 14, 2025
Merged

Preview 1.82.14 Release #665

merged 64 commits into from
Jan 14, 2025

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bagusnl
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@bagusnl bagusnl commented Jan 13, 2025

BLOCKING

Waiting for SR's 3.0 DLSS option implementation to finalize

What's new? - 1.82.14

  • [Imp] Optimize Toggling Backdrop Blur effect, by @shatyuka
  • [Imp] Enhanced network exception filtering, by @bagusnl
  • [Fix] Playtime flyout not opening/closing in certain conditions, by @shatyuka
  • [Imp] Optimize language resource loading time, by @shatyuka
  • [Imp] Refactor SteamShortcut methods, by @shatyuka
    • Fix types mismatches
    • Support for multi-languages
    • Compatibility with new Steam formats
    • Cache Steam grid images
    • Waiting for asynchronous image downloads
  • [Fix] Text formatting for Git commit link in SettingsPage, by @shatyuka
  • [Imp] SevenZipExtractor improvements, by @neon-nyan
    • Add async method for extraction
    • Add ability to adjust buffer size per method call
    • Use .NET's built-in COMVariant
    • Fix archive signature-based checking in ArchiveFile(string) method
    • Ability to use locally installed 7z xtra binaries
    • Fix wrong types in IInStream and IOutStream
    • Use sealed class when needed
    • Use faster GetDataRawRef unmanaged method when initializing entry
    • Add proper HResult throw when IInArchive method is failing
    • Set last write time on extracted files
    • Added support for extracting encrypted archives
  • [Imp] CodeQA on Main project and ColorThief & Win32 submodules, by @neon-nyan
  • [New] Add the ability to disable Zooming behavior for Events panel, by @shatyuka
  • [Fix] [SR] Repair method did not properly write reference file, by @neon-nyan
  • [Fix] Fix performance regression in Zenless settings methods, by @neon-nyan
  • [Imp] Update nuggies, by @neon-nyan
  • [New] Show download and repair progress in Taskbar, by @shatyuka
  • [New] Adding HoYoPlay's HDiffMap implementation for patching files with HDiff, by @neon-nyan
    • This process is going to be used starting on Honkai: Star Rail 3.0 update. Also, this feature is implemented to avoid files being unable to get patched due to changes in HDiff mapping format.
    • The entire reason this version had to be pushed early, tank
  • [New] Implement DLSS option for Honkai: Star Rail Game Settings, by @Cryotechnic & @shatyuka
  • [Loc] Sync locales, by localizers <3

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neon-nyan and others added 30 commits January 6, 2025 00:39
Use private api `MaterialHelperTestApi` in `Microsoft.UI.Private.Media`.
Save ~600ms.
1. Add more socket filters
2. Check for inner HttpRequestException for any SocketException
Using a rectangle to determine the position of the pointer is not appropriate, because our buttons have rounded corners.
Clicking the button while PlaytimeStatsFlyout is opened will not show PlaytimeFlyout, so actively show it.
It looks like the type is wrong:
Shifting uint with 32 bits has no effect.
But we actually want the lower 32 bits.
The var names will need to be updated when HSR 3.0 releases so that we write the correct var name in registry.
100% reviewed source file: 'en_US.json'
on 'zh_CN'.
100% reviewed source file: 'en_US.json'
on 'fr_FR'.
1. Use global environment variable
2. Upgrade .NET workload before build
3. Merge changes to upload AoT debug artifacts separately from ``nativeaot-test`` branch
Reasonable serialization.
Multi-language support.
Forward compatible.
100% reviewed source file: 'en_US.json'
on 'zh_CN'.
100% reviewed source file: 'en_US.json'
on 'zh_CN'.
100% reviewed source file: 'en_US.json'
on 'es_419'.
@bagusnl bagusnl marked this pull request as draft January 13, 2025 08:15
bagusnl and others added 22 commits January 13, 2025 16:01
This reverts commit 0aca798.
Due to confusing documentation over at https://www.jetbrains.com/help/qodana/before-running-qodana.html causing the workflow to fail.
100% reviewed source file: 'en_US.json'
on 'zh_CN'.
This feature started to be used in the upcoming Honkai: Star Rail 3.0 update
Roslyn performance thing. Disable on debug since it's unnecessary, unless debugging for trimming and AOT is needed
100% reviewed source file: 'en_US.json'
on 'es_419'.
100% reviewed source file: 'en_US.json'
on 'id_ID'.
@neon-nyan neon-nyan changed the title Preview 1.8?.?? Release Preview 1.82.14 Release Jan 14, 2025
@neon-nyan neon-nyan marked this pull request as ready for review January 14, 2025 13:37
@neon-nyan neon-nyan merged commit f30fc35 into preview Jan 14, 2025
5 of 7 checks passed
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4 participants