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move placement of support RSGL
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ColleagueRiley committed Jun 5, 2024
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Expand Up @@ -34,19 +34,6 @@ RSGL currently supports Linux, BSD, Windows and MacOS via RGFW.
- discord : ColleagueRiley
- discord server : https://discord.gg/pXVNgVVbvh

# Supporting RSGL
Things you can do if you want to support the development of RSGL:

- File issues of bugs, potential bugs, potential performance issues you find or any suggestions you have.
- Code reviews, code reviews are always accepted
- Feature requests
- Pull requests, fixing issues, bugs, misspellings, etc.
- Starring RSGL, a small thing but it means a lot to me
- Sharing RSGL with others, this is the biggest way for RSGL to build and grow a community
- Listing RSGL as a dependency if you use RSGL for a project

If you want to contribute to RSGL but don't know what to contribute, you can check the `TODO` file.

# Modules
## RSGL-Architecture diagram
![The RSGL Architecture](https://github.com/ColleagueRiley/RSGL/blob/main/RSGL-Architecture.png?raw=true)
Expand Down Expand Up @@ -217,6 +204,19 @@ When creating a custom renderer you need to implement these functions.
`void RSGL_renderUpdateTexture(u32 texture, u8* bitmap, RSGL_area memsize, u8 channels);` updates a texture based on its id with new data info\
`void RSGL_renderDeleteTexture(u32 tex);` - deletes a texture based on its id

# Supporting RSGL
Things you can do if you want to support the development of RSGL:

- File issues of bugs, potential bugs, potential performance issues you find or any suggestions you have.
- Code reviews, code reviews are always accepted
- Feature requests
- Pull requests, fixing issues, bugs, misspellings, etc.
- Starring RSGL, a small thing but it means a lot to me
- Sharing RSGL with others is the best way for RSGL to build and grow a community
- Listing RSGL as a dependency if you use RSGL for a project

If you want to contribute to RSGL but don't know what to contribute, you can check the `TODO` file.

# Dependencies
All of RSGL's (non-native) dependencies are built-in.

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