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Story-driven horror exploration game where you need to find Lily (Entry for Ludum Dare 51, made in 72 hours)

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Forest of the Lost

This game was made of Ludum Dare 51! Check out the page here.

Introduction

Children keep going missing. The only things connecting the disappearances is the forest: The Forest of the Lost. You are a detective 🔎 tasked with finding Lily, the latest of the missing children. This sinister forest holds mysteries never before uncovered by human hands. Will you uncover them? or will you become lost yourself?

Forest of the Lost is a story-driven cosmic horror exploration game. The goal of the game is to uncover the mysteries of the forest while avoiding monsters that hide amongst the trees and bushes. Every 10 seconds they change hiding spots. Try to remember where they are to avoid them.

Lily is Missing

Intro

Last known location... I already know...

Forest

Hello? Lily?

Dark Forest

Where am I?

Deep Forest

How to play

  • The arrow keys or WASD to move
  • Space or Enter to interact with the world
  • Look for items on the ground and characters to talk to
  • Find Lily

Every 10 seconds darkness swallows the screen leaving you with information on the position of the normally invisible enemies. Make sure you don't get to close to them!

Development Information

Children of the Lost is the 2nd game written WizEngine: a custom SFML fork written in C++ that was developed for our Ludum Dare entries. The engine supports porting to the Nintendo Switch (Homebrew) (like our LD50 entry Final Forest). We just focused on the desktop ports for this entry.

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Story-driven horror exploration game where you need to find Lily (Entry for Ludum Dare 51, made in 72 hours)

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