A project that allows the conversion of Quake engine based brush maps to
3D models.
Converts (Gtk)Radiant .map files to Wavefront .obj formatted files.
Drag and drop a .map file onto the .exe
autoclose
(e.g.-autoclose=true
)scale
(e.g.-scale=0.01
)filter
(e.g.-filter=cod1filter.txt
)
- GtkRadiant 1.6.5 Wolfenstein: Enemy Territory (brush+patches)
- GtkRadiant 1.5.0 Wolfenstein: Enemy Territory (brush+patches)
- CoD Radiant (brush+patches)
- CoDWaW Radiant (brush)
(if there are any .map formats not supported, please notify me)