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Starlight — SMO Galaxy Gravity

This repo contains the beginnings of a project that will aim to modify the games gravity system to include new gravity areas that can be used in galaxy-themed stages.

Prerequisites

Configuration and Setup

Before Building, you should make sure that the default things for the project is properly setup.

For the TCP Logger, you can define GLOBALDEBUGIP to set the IP address used for connecting the socket to a server hosted on your local machine. (Note: the port can be easily changed in logger.cpp, its default value is 3080.)

In the makefile, you can set IP, USER, and PASS to their respective values in order to automatically send builds to an FTP server hosted on a modded switch. Then, whenever you run make send you'll build the project and immediately send to the switch.

Prerequisites

Building

Build has only been tested on WSL2 running Ubuntu 20.04.1.

Just run:

DEVKITPRO={path_to_devkitpro} make

On Ubuntu (and other Debian-based systems), devkitPro will be installed to /opt/devkitpro by default:

DEVKITPRO=/opt/devkitpro/ make

Installing (Atmosphère)

After a successful build, simply transfer the atmosphere folder located inside starlight_patch_100 to the root of your switch's SD card.


Credits

Starlight (Original README)

An enviroment for linking to Splatoon 2 executable and implementing hooks.

Starlight Contributors

Starlight Credits

  • devkitA64
  • libnx - switch build rules

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