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Merge pull request Roll20#11652 from Roll20/l10n_master
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New Crowdin updates
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nmbradley authored Mar 28, 2023
2 parents 15e4b5a + fcb005c commit 6e8cb22
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24 changes: 12 additions & 12 deletions DoubleCross3rd/translations/ru.json
Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,7 @@
"i_name": "Имя",
"i_descript": "Описание",
"i_title": "Имя",
"i_timing": "Сроки",
"i_timing": "Тайминг",
"i_spec": "Характеристики",
"i_difficulty": "Уровень сложности",
"i_target": "Цель",
Expand All @@ -13,7 +13,7 @@
"i_emotion_positive": "Положительные эмоции",
"i_emotion_negative": "Негативные эмоции",
"i_emot_positive": "+Эмоция",
"i_emot_negative": "-Emotion",
"i_emot_negative": "-эмоция",
"i_effect_txt": "Эффекты",
"i_limit": "Ограничения",
"i_attack": "Сила атаки",
Expand All @@ -22,20 +22,20 @@
"i_explanation": "Комментарий",
"i_kind": "Тип",
"i_exp": "Очки опыта",
"i_mark": "Хит",
"i_mark": "Меткость",
"i_damage": "Атака",
"i_guard": "Оборона",
"i_act": "Поведение",
"i_guard": "Защита",
"i_act": "Инициатива",
"i_detail_input": "Введите данные",
"i_cover": "Прикрытие",
"i_works": "Работы",
"i_use_exp": "Очки потребительского опыта",
"i_works": "Работа",
"i_use_exp": "Потрачено XP",
"i_age": "Возраст",
"i_gender": "Пол",
"i_weight": "Вес",
"i_height": "Рост",
"i_blood": "Группа крови",
"i_star": "Созвездия",
"i_star": "Знак зодиака",
"i_body": "Тело",
"i_sense": "Чувства",
"i_mind": "Разум",
Expand Down Expand Up @@ -77,12 +77,12 @@
"i_money": "Достаток",
"i_goods": "Сбережения",
"i_hp": "HP",
"i_move": "Перемещие",
"i_move": "Перемещение",
"i_fight_move": "боевое движение",
"i_full_move": "Рывок",
"i_reduction": "величина эрозии",
"i_add_dice": "Дополнительные кубики",
"i_add_effect_level": "Дополнительные уровни",
"i_reduction": "Уровень посягательства",
"i_add_dice": "Доп. кубики",
"i_add_effect_level": "Доп. уровни",
"i_lois": "Лоис",
"i_d_lois": "Д Лоис",
"i_e_lois": "Е Лоис",
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92 changes: 46 additions & 46 deletions Fantasy Age/translations/pb.json
Original file line number Diff line number Diff line change
Expand Up @@ -9,7 +9,7 @@
"expert-u": "ESPECIALISTA",
"master-u": "MESTRE",
"grandmaster-u": "GRANDE MESTRE",
"apex-u": "APEX",
"apex-u": "ÁPICE",
"focuses-u": "FOCOS",
"magic-u": "MAGIA",
"arcana-u": "ARCANOS",
Expand All @@ -31,8 +31,8 @@
"race-u": "RAÇA",
"background-u": "ANTECEDENTE",
"social-class-u": "CLASSE SOCIAL",
"ancestry-u": "ANCESTRY",
"family-u": "FAMILY/ALLEGIANCE",
"ancestry-u": "ANCESTRIA",
"family-u": "FAMÍLIA/LEALDADE",
"age-u": "IDADE",
"gender-u": "GÊNERO",
"height-u": "ALTURA",
Expand All @@ -59,10 +59,10 @@
"experience-points-u": "PONTOS DE EXPERIÊNCIA",
"next": "Próximo",
"initiative-u": "INICIATIVA",
"adjust": "Adjust",
"adjust": "Ajustar",
"fatigue-u": "FADIGA",
"none": "None",
"winded": "Winded",
"none": "Nenhum",
"winded": "sem fôlego",
"tired": "Cansado",
"fatigued": "Fatigado",
"exhausted": "Exausto",
Expand All @@ -75,30 +75,30 @@
"general-disadvantage": "Desvantagem Geral",
"freefalling": "Queda livre",
"frightened": "Amedrontado",
"helpless": "Helpless",
"hindered": "Hindered",
"influenced": "Influenced",
"injured": "Injured",
"maimed": "Maimed",
"prone": "Prone",
"restrained": "Restrained",
"scarred": "Scarred",
"slowed": "Slowed",
"stunned": "Stunned",
"unconscious": "Unconscious",
"wounded": "Wounded",
"helpless": "Indefeso",
"hindered": "Impedido",
"influenced": "Influenciado",
"injured": "Ferido",
"maimed": "mutilado",
"prone": "Caído",
"restrained": "Restrito",
"scarred": "Com cicatrizes",
"slowed": "Lento",
"stunned": "Atordoado",
"unconscious": "Inconsciente",
"wounded": "Ferido",
"fear-u": "MEDO",
"nervous": "Nervous",
"anxious": "Anxious",
"watchful": "Watchful",
"afraid": "Afraid",
"terrified": "Terrified",
"nervous": "Nervoso",
"anxious": "Ansioso",
"watchful": "vigilante",
"afraid": "Temeroso",
"terrified": "Aterrorizado",
"horror-u": "HORROR",
"unsettled": "Unsettled",
"shocked": "Shocked",
"appalled": "Appalled",
"overwhelmed": "Overwhelmed",
"shattered": "Shattered",
"unsettled": "instável",
"shocked": "chocado",
"appalled": "Atônito",
"overwhelmed": "Saturado",
"shattered": "Estilhaçado",
"resources-u": "RECURSOS",
"income-u": "RENDA",
"i-for-impact": "I",
Expand All @@ -107,17 +107,17 @@
"corruption-u": "CORRUPÇÃO",
"speed-u": "DESLOC",
"defense-u": "DEFESA",
"toughness-u": "TOUGHNESS",
"toughness-mode": "Mode",
"gritty": "Gritty",
"toughness-u": "DUREZA",
"toughness-mode": "Modo",
"gritty": "Realista",
"pulp": "Pulp",
"cinematic": "Cinematic",
"cinematic": "Cinematográfico",
"armor-u": "ARMADURA",
"base": "Base",
"base": "Básico",
"shield": "Escudo",
"Penalty": "Penalidade",
"#-sign": "#",
"extraordinary-u": "EXTRAORDINARY",
"extraordinary-u": "EXTRAORDINÁRIO",
"attack-u": "ATAQUE",
"range-u": "ALCANCE",
"reload-u": "RECARGA",
Expand All @@ -127,7 +127,7 @@
"class-power-u": "PODER DE CLASSE",
"quality-u": "QUALIDADE",
"short-description-u": "PEQUENA DESCRIÇÃO",
"spell-name-u": "SPELL NAME",
"spell-name-u": "NOME DA MAGIA",
"arcanum-name-u": "NOME DO ARCANO",
"psychic-discipline-u": "DISCIPLINA PSÍQUICA",
"discipline:-u": "DISCIPLINA:",
Expand Down Expand Up @@ -162,19 +162,19 @@
"mana-cost:-u": "CUSTO DE MANA:",
"cast-time:-u": "TEMPO DE CONJURAÇÃO:",
"tn:-u": "NA:",
"test-tn:-u": "TEST TN:",
"test:-u": "TEST:",
"spellpower:-u": "SPELLPOWER:",
"psych-force:-u": "PSYCH FORCE:",
"focus-bonus:-u": "FOCUS BONUS:",
"test-tn:-u": "NA do Teste:",
"test:-u": "TESTE:",
"spellpower:-u": "PODER DA MAGIA:",
"psych-force:-u": "FORÇA PSÍQUICA:",
"focus-bonus:-u": "BÔNUS DE FOCO:",
"arcana": "Arcano",
"psychic": "Médium",
"power-points": "Power Points",
"fatigue": "Fatigue",
"kanna-cost:-u": "KANNA COST:",
"power-cost:-u": "POWER COST:",
"cast-spell:-u": "CAST SPELL:",
"use-power:-u": "USE POWER:",
"power-points": "Pontos de Poder",
"fatigue": "Fadiga",
"kanna-cost:-u": "CUSTO DE KANNA:",
"power-cost:-u": "CUSTO DE PODER:",
"cast-spell:-u": "CUSTO DA MAGIA:",
"use-power:-u": "USA PODER:",
"arcana:-u": "ARCANOS",
"mp-cost:-u": "CUSTO EM PM:",
"talent:-u": "TALENTO:",
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8 changes: 7 additions & 1 deletion GURPS/translations/af.json
Original file line number Diff line number Diff line change
Expand Up @@ -86,6 +86,7 @@
"hit-location-type-tooltip": "Use the drop-downs to select a hit location or enter a value manually. See B552-555.<br>Humanoid Low Tech, see LT100-103.<br>Martial Arts, see MA137",
"location-label": "Location",
"location-tooltip": "Select a location.",
"inventory-location-tooltip": "Where is the item located? If you entered a Parent ID in the expanded notes area, this field will be updated with the name of the parent inventory item.<br />",
"grapple-label": "Grapple",
"grapple-tooltip": "Grapple halves to-hit penalty. See B370 for more information.",
"has-shield-label": "Has Shield",
Expand Down Expand Up @@ -754,6 +755,9 @@
"abbreviation-option-wildcard": "WC",
"row-id-label": "Row ID:",
"row-id-tooltip": "The row id can be used with macros.<br>NOTE: Future use for linking to techniques<br>and combat skills.<br>Example field name: repeating_skills_[the row id]_level<br>This example would represent the skill level on that row.",
"inventory-row-id-tooltip": "For inventory, the row id can used to link an inventory item to a parent item.<br /> That means, if you uncheck the <b>ON</b> checkbox, all the child inventory items will also become unchecked.<br />You can use the row id with macros.",
"indent-label": "Indent",
"inventory-indent-tooltip": "Select the indent level of the inventory item. This is handy to help show the item belongs to a parent item.",
"abbrevation-miscellaneous-label": "Misc:",
"reason-for-modifier-label": "Reason for MOD (Modifier):",
"reason-for-modifiers-skills-tooltip": "\nExamples:<br>\n+1 from Talent...<br>\n+1 from Default Skill...<br>\n+1 from Enchanted Item with...\n\t\t\t\t\t\t\t\t\t",
Expand All @@ -771,6 +775,8 @@
"techniques-legacy-label": "TECHNIQUES (LEGACY).",
"techniques-legacy-tooltip": "\n<b>New Optional Feature Available.</b><br> \nA revised techniques table is available by setting the options on the character sheet.<br>\nThis revised techniques is not final, we'll make adjustments based upon feedback.<br>\n<b>New Legacy and Revised Technique Tables.</b> Options to show/hide the Legacy<br>\nTechniques table and the new Revised Techniques table.<br>\nShow both tables if you want to transfer your current techniques to the new table.<br>\nIf old technique table has no rows, then hide old table, show new table.<br>\n\t\t\t\t\t\t\t",
"parent-label": "Parent",
"parent-id-label": "Parent ID",
"inventory-parent-id-tooltip": "If you enter a Row ID of an inventory item, you will create a parent/child relationship.<br />When you change the <b>ON</b> checkbox for the parent, the child will be updated at the same time.<br /><b>Example:</b><br />You have a backpack, and its Row ID is <i>-mtz5wtyl7cnlrk17p82</i>.<br />You also have a rope in your inventory. You can set the location field to <i>-mtz5wtyl7cnlrk17p82</i>.<br />That means the rope is now a child of the backpack.<br />If you uncheck the <b>ON</b> checkbox for the backpack, the rope's <b>ON</b> checkbox will also become unchecked.<br /><b>Note:</b> If you expand the notes, you can select the indent level, this will help show an item is a child of another item<br />In the example above, you can set the rope with indent level = 1, the name field for rope will be indented one step.<br />If you move the rope directly below the backpack, it will help show the rope is a child of the backpack.",
"abbreviation-minimum-label": "Min",
"abbreviation-maximum-label": "Max",
"cost-label": "Cost",
Expand Down Expand Up @@ -1069,7 +1075,7 @@
"abbreviation-legality-class-label": "LC",
"legality-class-tooltip": "\n\t\t\t\t\t\t\t\tLegality Class B267.\n\t\t\t\t\t\t\t",
"on-label": "On",
"inventory-carried-tooltip": "Carried<br>Check this box if the item is being carried.<br />Note: This may affect your Encumbrance Levels which may also affect Move and Dodge scores.",
"inventory-carried-tooltip": "Carried<br>Check this box if the item is being carried.<br />This will also update the <b>ON</b> check state of any child inventory items.<br />Note: This may affect your Encumbrance Levels which may also affect Move and Dodge scores.",
"gravity-tooltip": "Standard gravity is based on 1G, earth normal.<br>If gravity is over 1G, then add <i>your</i> weight and encumberance then multiply by Gravity - 1. Add this value to your encumbrance.<br>If gravity is less than 1G, multiply the weight of your gear by the Gravity value, this is your new encumbrance.<br>See B350.",
"total-inventory-value-label": "Total Inventory Value:",
"total-inventory-value-tooltip": "\n\t\t\t\t\t\t\t\tTotal monetary value of all items (carried or not).\n\t\t\t\t\t\t\t",
Expand Down
8 changes: 7 additions & 1 deletion GURPS/translations/ca.json
Original file line number Diff line number Diff line change
Expand Up @@ -86,6 +86,7 @@
"hit-location-type-tooltip": "Use the drop-downs to select a hit location or enter a value manually. See B552-555.<br>Humanoid Low Tech, see LT100-103.<br>Martial Arts, see MA137",
"location-label": "Location",
"location-tooltip": "Select a location.",
"inventory-location-tooltip": "Where is the item located? If you entered a Parent ID in the expanded notes area, this field will be updated with the name of the parent inventory item.<br />",
"grapple-label": "Grapple",
"grapple-tooltip": "Grapple halves to-hit penalty. See B370 for more information.",
"has-shield-label": "Has Shield",
Expand Down Expand Up @@ -754,6 +755,9 @@
"abbreviation-option-wildcard": "WC",
"row-id-label": "Row ID:",
"row-id-tooltip": "The row id can be used with macros.<br>NOTE: Future use for linking to techniques<br>and combat skills.<br>Example field name: repeating_skills_[the row id]_level<br>This example would represent the skill level on that row.",
"inventory-row-id-tooltip": "For inventory, the row id can used to link an inventory item to a parent item.<br /> That means, if you uncheck the <b>ON</b> checkbox, all the child inventory items will also become unchecked.<br />You can use the row id with macros.",
"indent-label": "Indent",
"inventory-indent-tooltip": "Select the indent level of the inventory item. This is handy to help show the item belongs to a parent item.",
"abbrevation-miscellaneous-label": "Misc:",
"reason-for-modifier-label": "Reason for MOD (Modifier):",
"reason-for-modifiers-skills-tooltip": "Examples:<br>+1 from Talent...<br>+1 from Default Skill...<br>+1 from Enchanted Item with...",
Expand All @@ -771,6 +775,8 @@
"techniques-legacy-label": "TECHNIQUES (LEGACY).",
"techniques-legacy-tooltip": "<b>New Optional Feature Available.</b><br> A revised techniques table is available by setting the options on the character sheet.<br>This revised techniques is not final, we'll make adjustments based upon feedback.<br><b>New Legacy and Revised Technique Tables.</b> Options to show/hide the Legacy<br>Techniques table and the new Revised Techniques table.<br>Show both tables if you want to transfer your current techniques to the new table.<br>If old technique table has no rows, then hide old table, show new table.<br>",
"parent-label": "Parent",
"parent-id-label": "Parent ID",
"inventory-parent-id-tooltip": "If you enter a Row ID of an inventory item, you will create a parent/child relationship.<br />When you change the <b>ON</b> checkbox for the parent, the child will be updated at the same time.<br /><b>Example:</b><br />You have a backpack, and its Row ID is <i>-mtz5wtyl7cnlrk17p82</i>.<br />You also have a rope in your inventory. You can set the location field to <i>-mtz5wtyl7cnlrk17p82</i>.<br />That means the rope is now a child of the backpack.<br />If you uncheck the <b>ON</b> checkbox for the backpack, the rope's <b>ON</b> checkbox will also become unchecked.<br /><b>Note:</b> If you expand the notes, you can select the indent level, this will help show an item is a child of another item<br />In the example above, you can set the rope with indent level = 1, the name field for rope will be indented one step.<br />If you move the rope directly below the backpack, it will help show the rope is a child of the backpack.",
"abbreviation-minimum-label": "Min",
"abbreviation-maximum-label": "Max",
"cost-label": "Cost",
Expand Down Expand Up @@ -1069,7 +1075,7 @@
"abbreviation-legality-class-label": "LC",
"legality-class-tooltip": "Legality Class B267.",
"on-label": "On",
"inventory-carried-tooltip": "Carried<br>Check this box if the item is being carried.<br />Note: This may affect your Encumbrance Levels which may also affect Move and Dodge scores.",
"inventory-carried-tooltip": "Carried<br>Check this box if the item is being carried.<br />This will also update the <b>ON</b> check state of any child inventory items.<br />Note: This may affect your Encumbrance Levels which may also affect Move and Dodge scores.",
"gravity-tooltip": "Standard gravity is based on 1G, earth normal.<br>If gravity is over 1G, then add <i>your</i> weight and encumberance then multiply by Gravity - 1. Add this value to your encumbrance.<br>If gravity is less than 1G, multiply the weight of your gear by the Gravity value, this is your new encumbrance.<br>See B350.",
"total-inventory-value-label": "Total Inventory Value:",
"total-inventory-value-tooltip": "Total monetary value of all items (carried or not).",
Expand Down
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