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Add entityDefs for aas48 and aas96
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DanielGibson committed Jul 26, 2015
1 parent 7d5d4de commit e45eeec
Showing 1 changed file with 52 additions and 0 deletions.
52 changes: 52 additions & 0 deletions sabase/def/aas.def
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entityDef aas_types {
"type1" "aas48"
"type2" "aas96"
// you can add more types for different sized monsters if needed,
// just keep on counting "typeX" and add the corresponding entityDef below
}

// 48x48x82
entityDef aas48 {
"mins" "-24 -24 0"
"maxs" "24 24 82"
"fileExtension" "aas48"

"allowFlyReachabilities" "1"
"allowSwimReachabilities" "0"
"gravity" "0 0 -1050"
"maxStepHeight" "18"
"maxBarrierHeight" "32"
"maxWaterJumpHeight" "20"
"maxFallHeight" "64"
"minFloorCos" "0.699999881" // FIXME: what is this value and why does it need that many digits?
"playerFlood" "0"
"tt_barrierJump" "100"
"tt_startCrouching" "100"
"tt_waterJump" "100"
"tt_startWalkOffLedge" "100"
"usePatches" "0"
"writeBrushMap" "0"
}

// 96x96x96
entityDef aas96 {
"mins" "-47 -47 0"
"maxs" "47 47 96"
"fileExtension" "aas96"

"allowFlyReachabilities" "1"
"allowSwimReachabilities" "0"
"gravity" "0 0 -1050"
"maxStepHeight" "18"
"maxBarrierHeight" "32"
"maxWaterJumpHeight" "20"
"maxFallHeight" "64"
"minFloorCos" "0.699999881" // FIXME: what is this value and why does it need that many digits?
"playerFlood" "0"
"tt_barrierJump" "100"
"tt_startCrouching" "100"
"tt_waterJump" "100"
"tt_startWalkOffLedge" "100"
"usePatches" "0"
"writeBrushMap" "0"
}

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