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Releases: Danjb1/open-rival

v0.3.0 (Multiplayer demo)

13 Dec 10:54
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  • Added networking functionality with basic lobby screen
  • Added drag-select cursor
  • Added water animation
  • Improved pathfinding and group movement
  • Fixed texture bleeding at some zoom levels
  • Fixed portraits backgrounds being rendered transparent
  • Improved precision of frame scheduling and MIDI playback
  • Added logging library
  • Added support for x64 systems
  • Updated dependencies

v0.2.0 (Movement demo)

09 Dec 19:58
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  • Game now loads a level from a config file
  • Added MIDI playback
  • Added custom cursors
  • Added zooming with the mouse wheel
  • Added selecting and moving units
  • Voice clips are played when selecting or moving units
  • Hitbox is now displayed when hovering over a unit
  • Selected unit name and portrait is now displayed in the UI
  • Inventory (empty) is now displayed when a unit is selected
  • Units are now rendered in their team color
  • Palisade is now rendered
  • Map borders are now rendered
  • Improved scrolling with the keyboard
  • Fixed seams occasionally showing between tiles

v0.1.0 (Initial release)

12 Dec 21:00
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  • Game loads and renders a sample level (terrain and units)
  • Added image-extractor utility
  • Added texture-builder utility
  • Added campaign-extractor utility
  • Added audio-extractor utility