forked from BeeStation/BeeStation-Hornet
-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
[PORT] The roundstart SM Crystal delamination now spawns anomalies ac…
…ross the station + New Anomalies + Anomaly Code improvements (BeeStation#6857) * why does all my supermatter keep blowing up * we need to port _list.dm cleanups * I have no idea why no anomalies spawn * forgot to global define anomaly types 😳 * rebalance sm delamination anomalies amount (tgstation#66390) * Refactor supermatter proximity effects (tgstation#55653) * Reactive armor now has user-dangerous effects when it is EMP'd, updates table armor to 2021 (+Documentation) (tgstation#56408) * Reactive armour code improvements (tgstation#63586) * Anomaly expansion - part 1 - Hallucination anomaly (tgstation#66392) * No build errors * (tgstation#66420) Anomaly expansion - part 2 - Delimber anomaly * my bad * why does compiler want to delete things from beestation.dme 😳 * ticked anomaly delimber * Fix monkey attack message + spawn a glass table * actually lets just force the table to shatter regardless of gravity * updates
- Loading branch information
1 parent
bcb3a46
commit 2f45a1b
Showing
16 changed files
with
703 additions
and
222 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,19 @@ | ||
///Defines for anomaly types | ||
#define ANOMALY_DELIMBER "delimber_anomaly" | ||
#define ANOMALY_FLUX "flux_anomaly" | ||
#define ANOMALY_GRAVITATIONAL "gravitational_anomaly" | ||
#define ANOMALY_HALLUCINATION "hallucination_anomaly" | ||
#define ANOMALY_PYRO "pyro_anomaly" | ||
#define ANOMALY_VORTEX "vortex_anomaly" | ||
|
||
///Defines for area allowances | ||
#define ANOMALY_AREA_BLACKLIST list(/area/ai_monitored/turret_protected/ai,/area/ai_monitored/turret_protected/ai_upload,/area/engine,/area/solar,/area/holodeck,/area/shuttle) | ||
#define ANOMALY_AREA_SUBTYPE_WHITELIST list(/area/engine/break_room) | ||
|
||
///Defines for weighted anomaly chances | ||
#define ANOMALY_WEIGHTS list(ANOMALY_GRAVITATIONAL = 55, ANOMALY_HALLUCINATION = 45, ANOMALY_DELIMBER = 35, ANOMALY_FLUX = 25, ANOMALY_PYRO = 5, ANOMALY_VORTEX = 1) | ||
|
||
///Defines for the different types of explosion a flux anomaly can have | ||
#define ANOMALY_FLUX_NO_EXPLOSION 0 | ||
#define ANOMALY_FLUX_EXPLOSIVE 1 | ||
#define ANOMALY_FLUX_LOW_EXPLOSIVE 2 |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.