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Godot 4 port #7

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Godot 4 port #7

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vmedea
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@vmedea vmedea commented Jun 1, 2023

This is a start of a port to Godot 4. It makes the changes to port the
main application to Godot 4. Some notes:

  • Disables GIF export for now. This will require porting the stuff under addons/gdgifexporter. (fixed, thanks to @isirode)

  • The color selector is a lot larger in Godot 4. I haven't found a nice solution for this.

  • The background stars particle system isn't correct. (i think this is fixed now)

Deep-Fold and others added 3 commits June 1, 2023 19:36
Remove the GIF exporter in prepartion for Godot 4 port. There is, as far
as I know, no G4 version of this.
@vmedea vmedea force-pushed the godot4 branch 2 times, most recently from 9ca17c8 to 0075aff Compare June 1, 2023 20:16
vmedea added 2 commits June 1, 2023 20:59
This is a start of a port to Godot 4. It makes the changes to port the
main application to Godot 4. Some notes:

- Disables GIF export for now. This will require porting the stuff under
  `addons/gdgifexporter`.

- The color selector is a lot larger in Godot 4. I haven't found a nice
  solution for this.
@isirode
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isirode commented Jul 16, 2023

Nice work for the port of the shaders.

I've made you a pull request (GIF, web support, Godot 4.1) vmedea, for information.

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3 participants