VRModelingStarter is an example project that demonstrates how 3D models can be created in a virtual / augmented environment. This project uses the Leap Motion controller to create polygons by pinching in the world.
Click here to download a Windows build.
VRModelingStarter requires the Orion software update.
The EasyLeapUI toolkit is used for a few of the user interactions. To toggle between drawing mode, and manipulating mode, turn both palms towards your face.
Drawing four vertices renders a new quad face. Vertices must be drawn in a clockwise direction for the normals to point outwards. Similarly, drawing them anti-clockwise results in the normals facing inward.
While in manipulating mode, a vertex can be moved by double pinching inside the vertex sphere gizmo.
The MeshManipulation script which allows rotating, translating and scaling of the mesh, is a modified version of the LeapRTS script found in the Pinch Move add-on module.
An example scene is available in the following directory: Scenes/Example.unity