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Merge pull request #10 from ENDERZOMBI102/gel_cube
Gel Cube (without dropper yet)
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,189 @@ | ||
"Item" | ||
{ | ||
"Type" "ITEM_GEL_CUBES" | ||
"Editor" | ||
{ | ||
"SubTypeProperty" "CubeType" | ||
"SubType" | ||
{ | ||
"Name" "Gel Cubes" | ||
"Model" | ||
{ | ||
"ModelName" "cubelaser.3ds" | ||
} | ||
"Palette" | ||
{ | ||
"Tooltip" "GEL CUBES" | ||
"Image" "palette/clean/gel_cubes.png" | ||
"Position" "1 0 0" | ||
} | ||
"Sounds" | ||
{ | ||
"SOUND_CREATED" "P2Editor.PlaceCube" | ||
"SOUND_EDITING_ACTIVATE" "P2Editor.ExpandCube" | ||
"SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseCube" | ||
"SOUND_DELETED" "P2Editor.RemoveCube" | ||
} | ||
"Animations" | ||
{ | ||
"ANIM_IDLE" "0" | ||
"ANIM_EDITING_ACTIVATE" "2" | ||
"ANIM_EDITING_DEACTIVATE" "3" | ||
"ANIM_FALLING_IDLE" "1" | ||
"ANIM_FALLING_EDITING_ACTIVATE" "4" | ||
"ANIM_FALLING_EDITING_DEACTIVATE" "5" | ||
"ANIM_FALLING_TO_GROUND" "7" | ||
"ANIM_GROUND_TO_FALLING" "9" | ||
"ANIM_FALLING_TO_GROUND_EDITING" "6" | ||
"ANIM_GROUND_TO_FALLING_EDITING" "8" | ||
} | ||
} | ||
"SubType" | ||
{ | ||
"Model" | ||
{ | ||
"ModelName" "cubelaser.3ds" | ||
} | ||
"Sounds" | ||
{ | ||
"SOUND_CREATED" "P2Editor.PlaceCube" | ||
"SOUND_EDITING_ACTIVATE" "P2Editor.ExpandCube" | ||
"SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseCube" | ||
"SOUND_DELETED" "P2Editor.RemoveCube" | ||
} | ||
"Animations" | ||
{ | ||
"ANIM_IDLE" "0" | ||
"ANIM_EDITING_ACTIVATE" "2" | ||
"ANIM_EDITING_DEACTIVATE" "3" | ||
"ANIM_FALLING_IDLE" "1" | ||
"ANIM_FALLING_EDITING_ACTIVATE" "4" | ||
"ANIM_FALLING_EDITING_DEACTIVATE" "5" | ||
"ANIM_FALLING_TO_GROUND" "7" | ||
"ANIM_GROUND_TO_FALLING" "9" | ||
"ANIM_FALLING_TO_GROUND_EDITING" "6" | ||
"ANIM_GROUND_TO_FALLING_EDITING" "8" | ||
} | ||
} | ||
"SubType" | ||
{ | ||
"Model" | ||
{ | ||
"ModelName" "cubelaser.3ds" | ||
} | ||
"Sounds" | ||
{ | ||
"SOUND_CREATED" "P2Editor.PlaceCube" | ||
"SOUND_EDITING_ACTIVATE" "P2Editor.ExpandCube" | ||
"SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseCube" | ||
"SOUND_DELETED" "P2Editor.RemoveCube" | ||
} | ||
"Animations" | ||
{ | ||
"ANIM_IDLE" "0" | ||
"ANIM_EDITING_ACTIVATE" "2" | ||
"ANIM_EDITING_DEACTIVATE" "3" | ||
"ANIM_FALLING_IDLE" "1" | ||
"ANIM_FALLING_EDITING_ACTIVATE" "4" | ||
"ANIM_FALLING_EDITING_DEACTIVATE" "5" | ||
"ANIM_FALLING_TO_GROUND" "7" | ||
"ANIM_GROUND_TO_FALLING" "9" | ||
"ANIM_FALLING_TO_GROUND_EDITING" "6" | ||
"ANIM_GROUND_TO_FALLING_EDITING" "8" | ||
} | ||
} | ||
"SubType" | ||
{ | ||
"Model" | ||
{ | ||
"ModelName" "cubelaser.3ds" | ||
} | ||
"Sounds" | ||
{ | ||
"SOUND_CREATED" "P2Editor.PlaceCube" | ||
"SOUND_EDITING_ACTIVATE" "P2Editor.ExpandCube" | ||
"SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseCube" | ||
"SOUND_DELETED" "P2Editor.RemoveCube" | ||
} | ||
"Animations" | ||
{ | ||
"ANIM_IDLE" "0" | ||
"ANIM_EDITING_ACTIVATE" "2" | ||
"ANIM_EDITING_DEACTIVATE" "3" | ||
"ANIM_FALLING_IDLE" "1" | ||
"ANIM_FALLING_EDITING_ACTIVATE" "4" | ||
"ANIM_FALLING_EDITING_DEACTIVATE" "5" | ||
"ANIM_FALLING_TO_GROUND" "7" | ||
"ANIM_GROUND_TO_FALLING" "9" | ||
"ANIM_FALLING_TO_GROUND_EDITING" "6" | ||
"ANIM_GROUND_TO_FALLING_EDITING" "8" | ||
} | ||
} | ||
"SubType" | ||
{ | ||
"Model" | ||
{ | ||
"ModelName" "cubelaser.3ds" | ||
} | ||
"Sounds" | ||
{ | ||
"SOUND_CREATED" "P2Editor.PlaceCube" | ||
"SOUND_EDITING_ACTIVATE" "P2Editor.ExpandCube" | ||
"SOUND_EDITING_DEACTIVATE" "P2Editor.CollapseCube" | ||
"SOUND_DELETED" "P2Editor.RemoveCube" | ||
} | ||
"Animations" | ||
{ | ||
"ANIM_IDLE" "0" | ||
"ANIM_EDITING_ACTIVATE" "2" | ||
"ANIM_EDITING_DEACTIVATE" "3" | ||
"ANIM_FALLING_IDLE" "1" | ||
"ANIM_FALLING_EDITING_ACTIVATE" "4" | ||
"ANIM_FALLING_EDITING_DEACTIVATE" "5" | ||
"ANIM_FALLING_TO_GROUND" "7" | ||
"ANIM_GROUND_TO_FALLING" "9" | ||
"ANIM_FALLING_TO_GROUND_EDITING" "6" | ||
"ANIM_GROUND_TO_FALLING_EDITING" "8" | ||
} | ||
} | ||
"MovementHandle" "HANDLE_36_DIRECTIONS" | ||
"InvalidSurface" "CEILING WALL" | ||
"CanAnchorOnBarriers" "1" | ||
"CanAnchorOnGoo" "1" | ||
} | ||
"Properties" | ||
{ | ||
"CubeType" | ||
{ | ||
"DefaultValue" "0" | ||
"Index" "1" | ||
} | ||
} | ||
"Exporting" | ||
{ | ||
"Instances" | ||
{ | ||
"0" | ||
{ | ||
"Name" "instances/BEE2/clean/items/goRetro/gel_cube.vmf" | ||
"EntityCount" "3" | ||
"BrushCount" "0" | ||
"BrushSideCount" "0" | ||
} | ||
} | ||
|
||
"TargetName" "button" | ||
"OccupiedVoxels" | ||
{ | ||
"Voxel" | ||
{ | ||
"Pos" "0 0 0" | ||
"Surface" | ||
{ | ||
"Normal" "0 0 1" | ||
} | ||
} | ||
} | ||
"Offset" "64 64 64" | ||
} | ||
} |
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Original file line number | Diff line number | Diff line change |
---|---|---|
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"Properties" | ||
{ | ||
"Authors" "Reepblue, Flash4433" | ||
"Tags" "Portal 2;Cubes" | ||
"Description" | ||
{ | ||
"" "A pack of cubes that shoot out gel when you try to shoot a blue portal while holding them. Trying to shoot a orange portal shoots cleansing gel." | ||
"" "" | ||
"" "* The Standard Type shoots Bounce Gel." | ||
"" "* The Companion Type shoots Speed Gel." | ||
"" "* The Reflection Type shoots Portal Gel." | ||
"" "* The Sphere Type shoots Cleansing Gel." | ||
"" "* The Franken Type shoots Reflection Gel." | ||
"" "" | ||
"" "" | ||
"" "> To-Do - Finish Dropper coding." | ||
} | ||
"all_name" "Activator Cubes" | ||
"all_icon" "palette/clean/grouped/gel_cubes.png" | ||
"ent_count" "3" | ||
"Icon" | ||
{ | ||
"all" "clean/gel_cubes.png" | ||
"0" "clean/gel_cubes.png" | ||
} | ||
} |
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"Conditions" | ||
{ | ||
"Condition" | ||
{ | ||
"instance" "<ITEM_GEL_CUBES>" | ||
"Result" | ||
{ | ||
"MapInstVar" | ||
{ | ||
"$cube_type" "$gel" | ||
"0" "0" | ||
"1" "2" | ||
"2" "3" | ||
"3" "4" | ||
"4" "1" | ||
} | ||
"MapInstVar" | ||
{ | ||
"$cube_type" "$rendercolor" | ||
"0" "100 100 255" | ||
"1" "255 106 0" | ||
"2" "128 128 128" | ||
"3" "209 255 255" | ||
"4" "64 64 64" | ||
} | ||
} | ||
} | ||
} |
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resources/materials/models/props_map_editor/palette/clean/gelblue_cube.vtf
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resources/materials/models/props_map_editor/palette/clean/gelclean_cube.vtf
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resources/materials/models/props_map_editor/palette/clean/gelorange_cube.vtf
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resources/materials/models/props_map_editor/palette/clean/gelportal_cube.vtf
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resources/materials/models/props_map_editor/palette/clean/gelreflection_cube.vtf
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resources/materials/models/props_map_editor/palette/clean/grouped/gel_cubes.vtf
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resources/materials/models/props_map_editor/palette/clean/lasercube.vtf
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