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Rats updates
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NielsPilgaard committed Jul 27, 2020
1 parent c2b4ba1 commit a9c2584
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23 changes: 23 additions & 0 deletions changelogs/CHANGELOG.md
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## Enigmatica 6 v0.2.3

_Using Forge-1.16.1-32.0.75_ | _[Mod Updates](https://github.com/NillerMedDild/Enigmatica6/blob/master/changelogs/CHANGELOG_MODS_0.2.3.txt)_

**Mod Additions**

-

**Changes**

- Rats: Wild Rats no longer raid crops
- Rats: No longer dig holes

**Fixed Bugs**

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**Mod Removals**

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## Enigmatica 6 v0.2.2

**GraveStones was removed in favor of Quark graves in v0.2.1, make sure to retrieve any items you have lying around in gravestones, so you don't lose them.**
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4 changes: 2 additions & 2 deletions config/rats-common.toml
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#Range: 0.0 ~ 1.0
"Garbage Pile Spawn Chance" = 0.15000000596046448
#True if rats can dig holes
"Rats Dig Holes" = true
"Rats Dig Holes" = false
#Ratlantean Automaton Max Health
#Range: 0.0 ~ 3.4028234663852886E38
"Ratlantean Automaton Max Health" = 600.0
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#Range: > 0
"Rat Upgrade Lumberjack: Max Tree Blocks" = 10000
#True if wild rats will destroy and eat crops
"Rats Raid Crops" = true
"Rats Raid Crops" = false
#Rats will continue to breed in cages until there are this many rats in one cage block
#Range: 1 ~ 10000
"Rat Cage Max Occupancy" = 5
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