Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Updating Valve paper location #18

Open
wants to merge 1 commit into
base: master
Choose a base branch
from
Open
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
2 changes: 1 addition & 1 deletion README.md
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,7 @@

Converts a `.ttf` font file into multichannel signed distance fields, then outputs packed spritesheets and a json representation of an AngelCode BMfont.

Signed distance fields are a method of reproducing vector shapes from a texture representation, popularized in [this paper by Valve](http://www.valvesoftware.com/publications/2007/SIGGRAPH2007_AlphaTestedMagnification.pdf).
Signed distance fields are a method of reproducing vector shapes from a texture representation, popularized in [this paper by Valve](https://steamcdn-a.akamaihd.net/apps/valve/2007/SIGGRAPH2007_AlphaTestedMagnification.pdf).
This tool uses [Chlumsky/msdfgen](https://github.com/Chlumsky/msdfgen) to generate multichannel signed distance fields to preserve corners. The distance fields are created from vector fonts, then rendered into texture pages. A BMFont object is provided for character layout.

## Install
Expand Down