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FilippoLeon committed Jun 21, 2017
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20 changes: 20 additions & 0 deletions .gitignore
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.DS_Store
Library/AssetImportState
Library/AssetServerCacheV3
Library/FailedAssetImports.txt
Library/ScriptAssemblies
Library/ScriptMapper
Library/assetDatabase3
Library/cache
Library/expandedItems
Library/metadata
Library/previews
Library/guidmapper
Temp
*.csproj
*.pidb
*.sln
/Library
/.vs/ProjectMandragola/v15
/Library
/Library/shadercompiler-UnityShaderCompiler.exe0.log
9 changes: 9 additions & 0 deletions Assets/Engine.meta

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16 changes: 16 additions & 0 deletions Assets/Engine/Entity.cs
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Entity : MonoBehaviour {

// Use this for initialization
void Start () {

}

// Update is called once per frame
void Update () {

}
}
12 changes: 12 additions & 0 deletions Assets/Engine/Entity.cs.meta

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16 changes: 16 additions & 0 deletions Assets/Engine/World.cs
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class World : MonoBehaviour {

// Use this for initialization
void Start () {

}

// Update is called once per frame
void Update () {

}
}
12 changes: 12 additions & 0 deletions Assets/Engine/World.cs.meta

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9 changes: 9 additions & 0 deletions Assets/StreamingAssets.meta

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9 changes: 9 additions & 0 deletions Assets/Utilities.meta

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16 changes: 16 additions & 0 deletions Assets/Utilities/SpriteLoader.cs
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class SpriteLoader : MonoBehaviour {

// Use this for initialization
void Start () {

}

// Update is called once per frame
void Update () {

}
}
12 changes: 12 additions & 0 deletions Assets/Utilities/SpriteLoader.cs.meta

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Binary file added Assets/__SCENE__.unity
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8 changes: 8 additions & 0 deletions Assets/__SCENE__.unity.meta

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84 changes: 84 additions & 0 deletions Project Pu-239.csproj
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