YoutubeExtractor is a reusable library for .NET, written in C#, that allows to download videos from YouTube and/or extract their audio track (currently only for flash videos).
Code for resolving the video download links
Code for extracting MP3 and AAC audio tracks out of flash files.
YouTubeExtractor is licenced under the GNU General Public License version 2 (GPLv2)
- .NET Framework 3.5
YoutubeExtractor is available on NuGet!
Get the download URLs
// Our test youtube link
string link = "insert youtube link";
/*
* Get the available video formats.
* We'll work with them in the video and audio download examples.
*/
IEnumerable<VideoInfo> videoInfos = DownloadUrlResolver.GetDownloadUrls(link);
Download the video
/*
* Select the first .mp4 video with 360p resolution
*/
VideoInfo video = videoInfos
.First(info => info.VideoType == VideoType.Mp4 && info.Resolution == 360);
/*
* Create the video downloader.
* The first argument is the video to download.
* The second argument is the path to save the video file.
*/
var videoDownloader = new VideoDownloader(video, Path.Combine("D:/Downloads", video.Title + video.VideoExtension));
// Register the ProgressChanged event and print the current progress
videoDownloader.ProgressChanged += (sender, args) => Console.WriteLine(args.ProgressPercentage);
/*
* Execute the video downloader.
* For GUI applications note, that this method runs synchronously.
*/
videoDownloader.Execute();
Download the audio track
/*
* We want the first extractable video with the highest audio quality.
*/
VideoInfo video = videoInfos
.Where(info => info.CanExtractAudio)
.OrderByDescending(info => info.AudioBitrate)
.First();
/*
* Create the audio downloader.
* The first argument is the video where the audio should be extracted from.
* The second argument is the path to save the audio file.
*/
var audioDownloader = new AudioDownloader(video, Path.Combine("D:/Downloads", video.Title + video.AudioExtension));
// Register the ProgressChanged event and print the current progress
audioDownloader.ProgressChanged += (sender, args) => Console.WriteLine(args.ProgressPercentage);
/*
* Execute the audio downloader.
* For GUI applications note, that this method runs synchronously.
*/
audioDownloader.Execute();