-
Notifications
You must be signed in to change notification settings - Fork 17
F.A.Q.
This can happen, sometimes the provider does something wrong, but most of the time - and when you are testing locally - your ads get blocked from showing. That's right, ads don't show when testing locally.
It is possible to enable a fake ad for proper testing. Simply open your game with SDK integration within a browser and open the developer tools. Now within the console type the following and hit enter. This will give you some testing capabilities. Make sure to select the correct frame to call this from if you're testing your game from an iframe.
gdsdk.openConsole();
This will also work for the Unity and Construct SDK's.
If you find this a bit hard, then simply set the debug
property within your SDK settings to true
. However don't forget to set it back to false
before you upload your game. It is better to use the gdsdk.openConsole()
method as it allows you to also test your game when its already on a production environment.
In order to disable debugging; clear your localStorage.
Another way to see ads is by testing your game on a server (online). However, ads are region specific, so its possible that you might not even get ads based on your current location.
Another work around would be to adjust your /etc/hosts.
Why isn't my game active? It works and I uploaded it successfully. Why is my SDK flag not marked as active?
This can happen when the SDK is not flagged as implemented within your game. In order for us to verify a correct SDK implementation it is mandatory to completely watch a video advertisement within your uploaded game. This is only possible from the page within your Gamedistribution.com control panel where you've uploaded your game. A flag will be set for your games once an advertisement is watched or skipped.
Now you can request your game to be published by clicking the designated button within your control panel. It can take up to 2 days for a game to be reviewed.
After the minimum of 50 euro share is met, payment is sent once data is collected at the end of each month. Payments have a maximum payment term of 8 weeks.
In order to maximise traffic for other developers we sometimes enable cross-promotion from your game to someone else's. Your game can be promoted as well. This is decided by our content team; based on engagement, session duration, organic game plays and more.
We are currently investigating an issue with user roles. Users who sign up as publishers do have the correct role. These users are just shown with the incorrect label on the website. We are working on resolving this.
Gamedistribution.com offers a free service for developers and publishers. We help game developers monetize and distribute their games. We offer publishers a wide range of high quality cross platform games.