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Changes for 1.1.0 release
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Updated to official 1.1.0 binaries for TiltFiveGodot4
Added plugin with version number
Updated version information
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Malcolmnixon committed Nov 28, 2023
1 parent 01027d5 commit c201490
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6 changes: 6 additions & 0 deletions VERSIONS.md
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# 1.1.0
- Update to Godot/T5 Icon
- Migrated TiltFiveTools to latest TiltFiveGodot4 API
- Add C# version or TiltFiveTools
- Fix numerous issues found during C# port

# 1.0.0
- Initial Revision
11 changes: 10 additions & 1 deletion project.csharp/addons/tiltfive/CHANGES.md
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This document shows the history of this plugin

1.0.0 (under development)
1.1.0
=========================
- Add a C# version of the plugin
- Add support for triggering haptic pulses in the wand
- Update to the Tilt Five NDK version 1.4.1
- Add T5 native lib to gdextension dependancies
- Changed icon to include T5 logo


1.0.0
=========================
- Port of the TiltFive Godot plugin for Godot 4
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4 changes: 2 additions & 2 deletions project.csharp/addons/tiltfive/plugin.cfg
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[plugin]

name="tiltfive"
name="Tilt Five"
description="A plugin for interfacing with the Tilt Five AR glasses"
author="Patrick Down"
version="1.0.0"
version="1.1.0"
script="plugin.cs"
8 changes: 8 additions & 0 deletions project.csharp/addons/tiltfive_tools/T5ToolsPlugin.cs
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#if TOOLS
using Godot;

[Tool]
public partial class T5ToolsPlugin : EditorPlugin
{
}
#endif
7 changes: 7 additions & 0 deletions project.csharp/addons/tiltfive_tools/plugin.cfg
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[plugin]

name="Tilt Five Tools"
description="Nodes and scripts for developing Tilt Five experiences"
author="Malcolm Nixon"
version="1.1.0"
script="T5ToolsPlugin.cs"
2 changes: 1 addition & 1 deletion project.csharp/project.godot
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[editor_plugins]

enabled=PackedStringArray("res://addons/tiltfive/plugin.cfg")
enabled=PackedStringArray("res://addons/tiltfive/plugin.cfg", "res://addons/tiltfive_tools/plugin.cfg")

[layer_names]

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11 changes: 10 additions & 1 deletion project.gd/addons/tiltfive/CHANGES.md
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@@ -1,5 +1,14 @@
This document shows the history of this plugin

1.0.0 (under development)
1.1.0
=========================
- Add a C# version of the plugin
- Add support for triggering haptic pulses in the wand
- Update to the Tilt Five NDK version 1.4.1
- Add T5 native lib to gdextension dependancies
- Changed icon to include T5 logo


1.0.0
=========================
- Port of the TiltFive Godot plugin for Godot 4
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4 changes: 2 additions & 2 deletions project.gd/addons/tiltfive/plugin.cfg
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@@ -1,7 +1,7 @@
[plugin]

name="Tilt Five"
description="Support for the Tilt Five XR headset"
description="A plugin for interfacing with the Tilt Five AR glasses"
author="Patrick Down"
version="1.0.0"
version="1.1.0"
script="plugin.gd"
7 changes: 7 additions & 0 deletions project.gd/addons/tiltfive_tools/plugin.cfg
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[plugin]

name="Tilt Five Tools"
description="Nodes and scripts for developing Tilt Five experiences"
author="Malcolm Nixon"
version="1.1.0"
script="plugin.gd"
3 changes: 3 additions & 0 deletions project.gd/addons/tiltfive_tools/plugin.gd
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@tool
extends EditorPlugin

2 changes: 1 addition & 1 deletion project.gd/project.godot
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Expand Up @@ -21,7 +21,7 @@ T5Interface="*res://addons/tiltfive/T5Interface.gd"

[editor_plugins]

enabled=PackedStringArray("res://addons/tiltfive/plugin.cfg")
enabled=PackedStringArray("res://addons/tiltfive/plugin.cfg", "res://addons/tiltfive_tools/plugin.cfg")

[layer_names]

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