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Update movement_desktop_turn.gd
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pietru2004 authored Oct 3, 2024
1 parent b955e5c commit a6500f4
Showing 1 changed file with 2 additions and 2 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -90,8 +90,8 @@ func physics_movement(delta: float, player_body: XRToolsPlayerBody, _disabled: b
if !player_body.enabled or xr_start_node.is_xr_active():
if clear_mouse_move_when_body_not_active:
mouse_move_vector=Vector2.ZERO
if clear_cam_x_when_body_not_active:
player_body.camera_node.rotation_degrees.x=0
# if clear_cam_x_when_body_not_active:
# player_body.camera_node.rotation_degrees.x=0
return

var deadzone = 0.1
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