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Incap vel reduction xy only. Closes #83.
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caligari87 committed Dec 21, 2018
1 parent f94d979 commit 1abce02
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion modules/incap/incap.zsc
Original file line number Diff line number Diff line change
Expand Up @@ -78,7 +78,7 @@ class UaS_Incap_Handler : Inventory {
o.aggravateddamage = clamp(o.aggravateddamage, 0, incap_aggravateddamage);
o.A_SelectWeapon("HDFist");
HDWeapon rw = HDWeapon(o.player.ReadyWeapon);
o.vel *= 0.8;
o.vel.xy *= 0.8;
if (rw.GetClassName() == "HDFist") { rw.A_WeaponMessage("\crINCAPACITATED", 5); }

// Kill player if they bleed out
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