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Directly check if CVars are valid rather than using a boolean #26

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merged 2 commits into from
Feb 11, 2024

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dastrukar
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Removes cvarsAvailable in favour of just checking the CVars array directly.
Also, WorldLoaded now checks if a level is being reopened (in a hub map).

note: i don't have a hub map to test the worldloaded change, so hopefully it works lol

also now checks if the map is being revisited (like in a hub map)
if that's the case, just init only the cvars
@UndeadZeratul UndeadZeratul merged commit 81df431 into HDest-Community:main Feb 11, 2024
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I nearly forgot about this one, sorry! I don't have any maps off-hand to test it with but now that it's pulled in I'll be able to test it inherently so we'll see if it breaks! :D

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