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Issues: HEIG-Boom/heigvd-pro-a-02-SiTR

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Issues list

Fix drawn path painting when the vehicle restarts its itinerary bug Something isn't working
#165 opened May 21, 2019 by Laykel
Fix slight hiccup when restarting the itinerary enhancement New feature or request
#164 opened May 21, 2019 by Laykel
Refactor behaviours using polymorphism enhancement New feature or request
#163 opened May 21, 2019 by Laykel
Lanes should give next road id Map To do with the map, roads, lanes
#148 opened May 13, 2019 by Alobiorix
Bigger scenario? Map To do with the map, roads, lanes
#142 opened May 12, 2019 by Laykel
RoadSegment gives max allowed speed Map To do with the map, roads, lanes
#127 opened May 8, 2019 by Laykel
Iterable list of start positions for vehicles Map To do with the map, roads, lanes Simulation To do with the model, the overarching structure
#123 opened May 8, 2019 by Laykel
Add a VehicleType enum? Simulation To do with the model, the overarching structure
#111 opened Apr 28, 2019 by Laykel
Make VehicleControllerType and ScenarioType more scalable Simulation To do with the model, the overarching structure
#72 opened Apr 8, 2019 by Laykel
Vehicles should be on a lane Map To do with the map, roads, lanes Vehicle To do with the vehicle and controllers logic
#58 opened Apr 6, 2019 by SimWalther
ProTip! no:milestone will show everything without a milestone.