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@@ -1,79 +1,79 @@ | ||
<Root> | ||
<File Name="object_bv" Segment="6"> | ||
<!-- Boss title card --> | ||
<Texture Name="gBarinadeTitleCardTex" OutName="barinade_title_card" Format="ia8" Width="128" Height="120" Offset="0x1230"/> | ||
<Texture Name="gBarinadeTitleCardTex" OutName="barinade_title_card" Format="ia8" Width="128" Height="80" Offset="0x1230"/> | ||
|
||
<Skeleton Name="gBarinadeBodySkel" Type="Normal" LimbType="Standard" Offset="0x15B18"/> | ||
<Skeleton Name="gBarinadeSupportSkel" Type="Flex" LimbType="Standard" Offset="0x17498"/> | ||
<Skeleton Name="gBarinadeZapperSkel" Type="Flex" LimbType="Standard" Offset="0x199A0"/> | ||
<Skeleton Name="gBarinadeStumpSkel" Type="Flex" LimbType="Standard" Offset="0x18870"/> | ||
<Skeleton Name="gBarinadeBariSkel" Type="Normal" LimbType="Standard" Offset="0x4E70"/> | ||
<Skeleton Name="gBarinadeCutSupportSkel" Type="Flex" LimbType="Standard" Offset="0x17FC8"/> | ||
<Skeleton Name="gBarinadeBodySkel" Type="Normal" LimbType="Standard" Offset="0x14718"/> | ||
<Skeleton Name="gBarinadeSupportSkel" Type="Flex" LimbType="Standard" Offset="0x16098"/> | ||
<Skeleton Name="gBarinadeZapperSkel" Type="Flex" LimbType="Standard" Offset="0x185A0"/> | ||
<Skeleton Name="gBarinadeStumpSkel" Type="Flex" LimbType="Standard" Offset="0x17470"/> | ||
<Skeleton Name="gBarinadeBariSkel" Type="Normal" LimbType="Standard" Offset="0x3A70"/> | ||
<Skeleton Name="gBarinadeCutSupportSkel" Type="Flex" LimbType="Standard" Offset="0x16BC8"/> | ||
|
||
<Animation Name="gBarinadeBodyAnim" Offset="0x5184"/> <!-- Body anim 1--> | ||
<Animation Name="gBarinadeSupportAttachedAnim" Offset="0x166A8"/> <!-- Support anim 1 --> | ||
<Animation Name="gBarinadeZapperIdleAnim" Offset="0x18D18"/> <!-- Zapper anim 1 --> | ||
<Animation Name="gBarinadeStumpAnim" Offset="0x18150"/> <!-- Stump anim 1 --> | ||
<Animation Name="gBarinadeBodyAnim" Offset="0x3D84"/> <!-- Body anim 1--> | ||
<Animation Name="gBarinadeSupportAttachedAnim" Offset="0x152A8"/> <!-- Support anim 1 --> | ||
<Animation Name="gBarinadeZapperIdleAnim" Offset="0x17918"/> <!-- Zapper anim 1 --> | ||
<Animation Name="gBarinadeStumpAnim" Offset="0x16D50"/> <!-- Stump anim 1 --> | ||
<Animation Name="gBarinadeBariAnim" Offset="0x24"/> <!-- Bari anim --> | ||
<Animation Name="gBarinadeSupportDamage1Anim" Offset="0x162AC"/> <!-- Support damaged anim 1 --> | ||
<Animation Name="gBarinadeSupportDamage2Anim" Offset="0x164B0"/> <!-- Support damaged anim 2 --> | ||
<Animation Name="gBarinadeSupportCutAnim" Offset="0x17694"/> <!-- Support cut init anim --> | ||
<Animation Name="gBarinadeSupportDetachedAnim" Offset="0x177F4"/> <!-- Support cut idle anim --> | ||
<Animation Name="gBarinadeZapperDamage1Anim" Offset="0x18A68"/> <!-- Zapper damaged anim 1 --> | ||
<Animation Name="gBarinadeZapperDamage2Anim" Offset="0x18B90"/> <!-- Zapper damaged anim 2 --> | ||
<Animation Name="gBarinadeSupportDamage1Anim" Offset="0x14EAC"/> <!-- Support damaged anim 1 --> | ||
<Animation Name="gBarinadeSupportDamage2Anim" Offset="0x150B0"/> <!-- Support damaged anim 2 --> | ||
<Animation Name="gBarinadeSupportCutAnim" Offset="0x16294"/> <!-- Support cut init anim --> | ||
<Animation Name="gBarinadeSupportDetachedAnim" Offset="0x163F4"/> <!-- Support cut idle anim --> | ||
<Animation Name="gBarinadeZapperDamage1Anim" Offset="0x17668"/> <!-- Zapper damaged anim 1 --> | ||
<Animation Name="gBarinadeZapperDamage2Anim" Offset="0x17790"/> <!-- Zapper damaged anim 2 --> | ||
|
||
<!-- body overrides --> | ||
<DList Name="gBarinadeDL_008D70" Offset="0x8D70"/> | ||
<DList Name="gBarinadeDL_008BB8" Offset="0x8BB8"/> | ||
<DList Name="gBarinadeDL_008D70" Offset="0x7970"/> | ||
<DList Name="gBarinadeDL_008BB8" Offset="0x77B8"/> | ||
<!-- Bari something --> | ||
<DList Name="gBarinadeDL_000FA0" Offset="0xFA0"/> | ||
<!-- large spark --> | ||
<DList Name="gBarinadeDL_0156A0" Offset="0x156A0"/> | ||
<DList Name="gBarinadeDL_015710" Offset="0x15710"/> | ||
<DList Name="gBarinadeDL_0156A0" Offset="0x142A0"/> | ||
<DList Name="gBarinadeDL_015710" Offset="0x14310"/> | ||
<!-- spark ball --> | ||
<DList Name="gBarinadeDL_011738" Offset="0x11738"/> | ||
<DList Name="gBarinadeDL_011768" Offset="0x11768"/> | ||
<DList Name="gBarinadeDL_011738" Offset="0x10338"/> | ||
<DList Name="gBarinadeDL_011768" Offset="0x10368"/> | ||
<!-- blood --> | ||
<DList Name="gBarinadeDL_009430" Offset="0x9430"/> | ||
<DList Name="gBarinadeDL_009468" Offset="0x9468"/> | ||
<DList Name="gBarinadeDL_009430" Offset="0x8030"/> | ||
<DList Name="gBarinadeDL_009468" Offset="0x8068"/> | ||
<!-- tumor --> | ||
<DList Name="gBarinadeDL_0128B8" Offset="0x128B8"/> | ||
<DList Name="gBarinadeDL_012948" Offset="0x12948"/> | ||
<DList Name="gBarinadeDL_0128B8" Offset="0x114B8"/> | ||
<DList Name="gBarinadeDL_012948" Offset="0x11548"/> | ||
<!-- gore --> | ||
<DList Name="gBarinadeDL_012BA0" Offset="0x12BA0"/> | ||
<DList Name="gBarinadeDL_012C50" Offset="0x12C50"/> | ||
<DList Name="gBarinadeDL_012BA0" Offset="0x117A0"/> | ||
<DList Name="gBarinadeDL_012C50" Offset="0x11850"/> | ||
<!-- zapper charge --> | ||
<DList Name="gBarinadeDL_0135B0" Offset="0x135B0"/> | ||
<DList Name="gBarinadeDL_013638" Offset="0x13638"/> | ||
<DList Name="gBarinadeDL_0135B0" Offset="0x121B0"/> | ||
<DList Name="gBarinadeDL_013638" Offset="0x12238"/> | ||
<!-- small spark --> | ||
<DList Name="gBarinadeDL_008F08" Offset="0x8F08"/> | ||
<DList Name="gBarinadeDL_008F70" Offset="0x8F70"/> | ||
<DList Name="gBarinadeDL_008F08" Offset="0x7B08"/> | ||
<DList Name="gBarinadeDL_008F70" Offset="0x7B70"/> | ||
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<Texture Name="gBarinadeSparkBall1Tex" Format="i8" Width="64" Height="64" Offset="0x96F8"/> | ||
<Texture Name="gBarinadeSparkBall2Tex" Format="i8" Width="64" Height="64" Offset="0xA6F8"/> | ||
<Texture Name="gBarinadeSparkBall3Tex" Format="i8" Width="64" Height="64" Offset="0xB6F8"/> | ||
<Texture Name="gBarinadeSparkBall4Tex" Format="i8" Width="64" Height="64" Offset="0xC6F8"/> | ||
<Texture Name="gBarinadeSparkBall5Tex" Format="i8" Width="64" Height="64" Offset="0xD6F8"/> | ||
<Texture Name="gBarinadeSparkBall6Tex" Format="i8" Width="64" Height="64" Offset="0xE6F8"/> | ||
<Texture Name="gBarinadeSparkBall7Tex" Format="i8" Width="64" Height="64" Offset="0xF6F8"/> | ||
<Texture Name="gBarinadeSparkBall8Tex" Format="i8" Width="64" Height="64" Offset="0x106F8"/> | ||
<DList Name="gBarinadeDoorPiece1DL" Offset="0x1A3E8"/> | ||
<DList Name="gBarinadeDoorPiece2DL" Offset="0x1AEE8"/> | ||
<DList Name="gBarinadeDoorPiece3DL" Offset="0x1B9E8"/> | ||
<DList Name="gBarinadeDoorPiece4DL" Offset="0x1C4E8"/> | ||
<DList Name="gBarinadeDoorPiece5DL" Offset="0x1CFE8"/> | ||
<DList Name="gBarinadeDoorPiece6DL" Offset="0x1DAE8"/> | ||
<DList Name="gBarinadeDoorPiece7DL" Offset="0x1E5E8"/> | ||
<DList Name="gBarinadeDoorPiece8DL" Offset="0x1F0E8"/> | ||
<Texture Name="gBarinadeSparkBall1Tex" Format="i8" Width="64" Height="64" Offset="0x82F8"/> | ||
<Texture Name="gBarinadeSparkBall2Tex" Format="i8" Width="64" Height="64" Offset="0x92F8"/> | ||
<Texture Name="gBarinadeSparkBall3Tex" Format="i8" Width="64" Height="64" Offset="0xA2F8"/> | ||
<Texture Name="gBarinadeSparkBall4Tex" Format="i8" Width="64" Height="64" Offset="0xB2F8"/> | ||
<Texture Name="gBarinadeSparkBall5Tex" Format="i8" Width="64" Height="64" Offset="0xC2F8"/> | ||
<Texture Name="gBarinadeSparkBall6Tex" Format="i8" Width="64" Height="64" Offset="0xD2F8"/> | ||
<Texture Name="gBarinadeSparkBall7Tex" Format="i8" Width="64" Height="64" Offset="0xE2F8"/> | ||
<Texture Name="gBarinadeSparkBall8Tex" Format="i8" Width="64" Height="64" Offset="0xF2F8"/> | ||
<DList Name="gBarinadeDoorPiece1DL" Offset="0x18FE8"/> | ||
<DList Name="gBarinadeDoorPiece2DL" Offset="0x19AE8"/> | ||
<DList Name="gBarinadeDoorPiece3DL" Offset="0x1A5E8"/> | ||
<DList Name="gBarinadeDoorPiece4DL" Offset="0x1B0E8"/> | ||
<DList Name="gBarinadeDoorPiece5DL" Offset="0x1BBE8"/> | ||
<DList Name="gBarinadeDoorPiece6DL" Offset="0x1C6E8"/> | ||
<DList Name="gBarinadeDoorPiece7DL" Offset="0x1D1E8"/> | ||
<DList Name="gBarinadeDoorPiece8DL" Offset="0x1DCE8"/> | ||
|
||
<Animation Name="gBarinadeAnim_018A00" Offset="0x18A00"/> | ||
<Animation Name="gBarinadeAnim_015F10" Offset="0x15F10"/> | ||
<Animation Name="gBarinadeAnim_015D10" Offset="0x15D10"/> | ||
<DList Name="gBarinadeDL_008E88" Offset="0x8E88"/> | ||
<DList Name="gBarinadeDL_008EF0" Offset="0x8EF0"/> | ||
<DList Name="gBarinadeDL_009388" Offset="0x9388"/> | ||
<DList Name="gBarinadeDL_0093A0" Offset="0x93A0"/> | ||
<DList Name="gBarinadeDL_0094F8" Offset="0x94F8"/> | ||
<DList Name="gBarinadeDL_0095B0" Offset="0x95B0"/> | ||
<Animation Name="gBarinadeAnim_018A00" Offset="0x17600"/> | ||
<Animation Name="gBarinadeAnim_015F10" Offset="0x14B10"/> | ||
<Animation Name="gBarinadeAnim_015D10" Offset="0x14910"/> | ||
<DList Name="gBarinadeDL_008E88" Offset="0x7A88"/> | ||
<DList Name="gBarinadeDL_008EF0" Offset="0x7AF0"/> | ||
<DList Name="gBarinadeDL_009388" Offset="0x7F88"/> | ||
<DList Name="gBarinadeDL_0093A0" Offset="0x7FA0"/> | ||
<DList Name="gBarinadeDL_0094F8" Offset="0x80F8"/> | ||
<DList Name="gBarinadeDL_0095B0" Offset="0x81B0"/> | ||
</File> | ||
</Root> |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,79 @@ | ||
<Root> | ||
<File Name="object_bv" Segment="6"> | ||
<!-- Boss title card --> | ||
<Texture Name="gBarinadeTitleCardTex" OutName="barinade_title_card" Format="ia8" Width="128" Height="120" Offset="0x1230"/> | ||
|
||
<Skeleton Name="gBarinadeBodySkel" Type="Normal" LimbType="Standard" Offset="0x15B18"/> | ||
<Skeleton Name="gBarinadeSupportSkel" Type="Flex" LimbType="Standard" Offset="0x17498"/> | ||
<Skeleton Name="gBarinadeZapperSkel" Type="Flex" LimbType="Standard" Offset="0x199A0"/> | ||
<Skeleton Name="gBarinadeStumpSkel" Type="Flex" LimbType="Standard" Offset="0x18870"/> | ||
<Skeleton Name="gBarinadeBariSkel" Type="Normal" LimbType="Standard" Offset="0x4E70"/> | ||
<Skeleton Name="gBarinadeCutSupportSkel" Type="Flex" LimbType="Standard" Offset="0x17FC8"/> | ||
|
||
<Animation Name="gBarinadeBodyAnim" Offset="0x5184"/> <!-- Body anim 1--> | ||
<Animation Name="gBarinadeSupportAttachedAnim" Offset="0x166A8"/> <!-- Support anim 1 --> | ||
<Animation Name="gBarinadeZapperIdleAnim" Offset="0x18D18"/> <!-- Zapper anim 1 --> | ||
<Animation Name="gBarinadeStumpAnim" Offset="0x18150"/> <!-- Stump anim 1 --> | ||
<Animation Name="gBarinadeBariAnim" Offset="0x24"/> <!-- Bari anim --> | ||
<Animation Name="gBarinadeSupportDamage1Anim" Offset="0x162AC"/> <!-- Support damaged anim 1 --> | ||
<Animation Name="gBarinadeSupportDamage2Anim" Offset="0x164B0"/> <!-- Support damaged anim 2 --> | ||
<Animation Name="gBarinadeSupportCutAnim" Offset="0x17694"/> <!-- Support cut init anim --> | ||
<Animation Name="gBarinadeSupportDetachedAnim" Offset="0x177F4"/> <!-- Support cut idle anim --> | ||
<Animation Name="gBarinadeZapperDamage1Anim" Offset="0x18A68"/> <!-- Zapper damaged anim 1 --> | ||
<Animation Name="gBarinadeZapperDamage2Anim" Offset="0x18B90"/> <!-- Zapper damaged anim 2 --> | ||
|
||
<!-- body overrides --> | ||
<DList Name="gBarinadeDL_008D70" Offset="0x8D70"/> | ||
<DList Name="gBarinadeDL_008BB8" Offset="0x8BB8"/> | ||
<!-- Bari something --> | ||
<DList Name="gBarinadeDL_000FA0" Offset="0xFA0"/> | ||
<!-- large spark --> | ||
<DList Name="gBarinadeDL_0156A0" Offset="0x156A0"/> | ||
<DList Name="gBarinadeDL_015710" Offset="0x15710"/> | ||
<!-- spark ball --> | ||
<DList Name="gBarinadeDL_011738" Offset="0x11738"/> | ||
<DList Name="gBarinadeDL_011768" Offset="0x11768"/> | ||
<!-- blood --> | ||
<DList Name="gBarinadeDL_009430" Offset="0x9430"/> | ||
<DList Name="gBarinadeDL_009468" Offset="0x9468"/> | ||
<!-- tumor --> | ||
<DList Name="gBarinadeDL_0128B8" Offset="0x128B8"/> | ||
<DList Name="gBarinadeDL_012948" Offset="0x12948"/> | ||
<!-- gore --> | ||
<DList Name="gBarinadeDL_012BA0" Offset="0x12BA0"/> | ||
<DList Name="gBarinadeDL_012C50" Offset="0x12C50"/> | ||
<!-- zapper charge --> | ||
<DList Name="gBarinadeDL_0135B0" Offset="0x135B0"/> | ||
<DList Name="gBarinadeDL_013638" Offset="0x13638"/> | ||
<!-- small spark --> | ||
<DList Name="gBarinadeDL_008F08" Offset="0x8F08"/> | ||
<DList Name="gBarinadeDL_008F70" Offset="0x8F70"/> | ||
|
||
<Texture Name="gBarinadeSparkBall1Tex" Format="i8" Width="64" Height="64" Offset="0x96F8"/> | ||
<Texture Name="gBarinadeSparkBall2Tex" Format="i8" Width="64" Height="64" Offset="0xA6F8"/> | ||
<Texture Name="gBarinadeSparkBall3Tex" Format="i8" Width="64" Height="64" Offset="0xB6F8"/> | ||
<Texture Name="gBarinadeSparkBall4Tex" Format="i8" Width="64" Height="64" Offset="0xC6F8"/> | ||
<Texture Name="gBarinadeSparkBall5Tex" Format="i8" Width="64" Height="64" Offset="0xD6F8"/> | ||
<Texture Name="gBarinadeSparkBall6Tex" Format="i8" Width="64" Height="64" Offset="0xE6F8"/> | ||
<Texture Name="gBarinadeSparkBall7Tex" Format="i8" Width="64" Height="64" Offset="0xF6F8"/> | ||
<Texture Name="gBarinadeSparkBall8Tex" Format="i8" Width="64" Height="64" Offset="0x106F8"/> | ||
<DList Name="gBarinadeDoorPiece1DL" Offset="0x1A3E8"/> | ||
<DList Name="gBarinadeDoorPiece2DL" Offset="0x1AEE8"/> | ||
<DList Name="gBarinadeDoorPiece3DL" Offset="0x1B9E8"/> | ||
<DList Name="gBarinadeDoorPiece4DL" Offset="0x1C4E8"/> | ||
<DList Name="gBarinadeDoorPiece5DL" Offset="0x1CFE8"/> | ||
<DList Name="gBarinadeDoorPiece6DL" Offset="0x1DAE8"/> | ||
<DList Name="gBarinadeDoorPiece7DL" Offset="0x1E5E8"/> | ||
<DList Name="gBarinadeDoorPiece8DL" Offset="0x1F0E8"/> | ||
|
||
<Animation Name="gBarinadeAnim_018A00" Offset="0x18A00"/> | ||
<Animation Name="gBarinadeAnim_015F10" Offset="0x15F10"/> | ||
<Animation Name="gBarinadeAnim_015D10" Offset="0x15D10"/> | ||
<DList Name="gBarinadeDL_008E88" Offset="0x8E88"/> | ||
<DList Name="gBarinadeDL_008EF0" Offset="0x8EF0"/> | ||
<DList Name="gBarinadeDL_009388" Offset="0x9388"/> | ||
<DList Name="gBarinadeDL_0093A0" Offset="0x93A0"/> | ||
<DList Name="gBarinadeDL_0094F8" Offset="0x94F8"/> | ||
<DList Name="gBarinadeDL_0095B0" Offset="0x95B0"/> | ||
</File> | ||
</Root> |
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