FlxUICursor: prevent/remove references to disconnected gamepads #265
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FlxUICursor is oddly written, when there's no gamepads it adds gamepad listeners with a null gamepad, then checks for null gamepads every frame for dozens of inputs. this change will simply not add useless button listeners unless theres a connected gamepad. It also checks whether the current gamepad is disconnected, and removes listeners when that gamepad is disconnected, fixing HaxeFlixel/flixel#2991
@DigiEggz please try this out, or lmk if you don't have time