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docs(readme): cleanup repo badges
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HoloTheDrunk authored Jan 15, 2024
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# Making Rust and OpenGL kiss

[<img alt="github" src="https://img.shields.io/badge/github-holothedrunk/glrs-8da0cb?style=for-the-badge&labelColor=555555&logo=github" height="20">](https://github.com/HoloTheDrunk/glrs)
[<img alt="crates.io" src="https://img.shields.io/crates/v/paste.svg?style=for-the-badge&color=fc8d62&logo=rust" height="20">](https://crates.io/crates/glrs)
[<img alt="docs.rs" src="https://img.shields.io/badge/docs.rs-glrs-66c2a5?style=for-the-badge&labelColor=555555&logo=docs.rs" height="20">](https://docs.rs/glrs)
[![GitHub](https://img.shields.io/badge/github-holothedrunk/glrs-8da0cb?style=for-the-badge&labelColor=555555&logo=github)](https://github.com/HoloTheDrunk/glrs)
[![Crates.io](https://img.shields.io/crates/v/glrs?style=for-the-badge&color=fc8d62&logo=rust)](https://crates.io/crates/glrs)
[![Docs.rs](https://img.shields.io/badge/docs.rs-glrs-66c2a5?style=for-the-badge&labelColor=555555&logo=docs.rs)](https://docs.rs/glrs)
![Continuous Integration](https://img.shields.io/github/actions/workflow/status/HoloTheDrunk/glrs/rust.yml?style=for-the-badge&color=fc8d62&logo=rust)

Passing data between Rust and OpenGL is error-prone and mistakes can be hard to debug.

Expand All @@ -15,7 +16,7 @@ This crate provides compile-time conversion of GLSL constructs to Rust based on
glrs = "0.1"
```

Only tested on rustc 1.75.
Only tested on rustc 1.75, MSRV may be lower.

# Roadmap

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