A visualization for the fringe search pathfinding algorithm.
IO link: http://huvaakoodia.github.io/FringeSearchVisualization/
The algorithm is based on this research paper: http://webdocs.cs.ualberta.ca/~games/pathfind/publications/cig2005.pdf
The canvas code is based on this tutorial: http://simonsarris.com/blog/510-making-html5-canvas-useful
Created for visualization purposes, the code is not optimized. Feel free to fork the repo and do with it what you please.