GameSense Version 2.2.7
GameSense v2.2.7 Changelog:
General improvements: -Client initialization has been cleaned up, this should result in some faster load times (yay milliseconds!) -Moved a lot of general functions over to utils. -Removed some excess bloat from the jar (extra logo :P) -A lot of repo improvements. HoleESP: -Added a new "UFO" slider which allows for you to change the render opacity gradient. NoRender --> NoCluster: -Can now select the limit of mobs which will be modified by this setting. AutoRespawn (new module): -Works as expected, but has a feature to send a chat message on respawn. -Can set this message by doing "-autorespawn set message". AntiCrystal (new module): -Automatically places pressure plates under nearby end crystals. Offhand: -Removed old AutoTotem, OffhandCrystal, and OffhandGap modules. -Rewrote into one module, has a lot of simple and advanced features. -Read more about this and get a config in #configs. AutoCrystal: -Added "hit amount" setting, set 1 for normal servers 2 for the laggier ones. -New "refresh" setting to select how frequent the module clears cached info. -Misc performance improvements. PacketXP: -Should actually finally work now :) AutoGear / InventorySort (new modules): -Automatically equipts a set kit/inventory. -Check #configs for a more detailed description and usage guide. PacketUse (newish module): -Can select what items to use without holding right click. Physics Spammer (new module): -Spams random physics discoveries! KillAura: -More options for targeting and weapons. HoleFill: -Can select "Player Only" Bug fixes/compatability: -Fixed grey render bug with other client renders. -Should be more compatible with our favorite "mars moon" client.