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v0.8.0

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@Icemic Icemic released this 19 Dec 09:40

Full Changelog: v0.7.0...v0.8.0

Breaking Changes

  1. Enlarge texture size of a single glyph from 48x48 (64 in grid size) to 96x96 (128 in grid size) for a better rendering appearance. This means that only up to 1024 ((2048 / 128)^2 * 4) different glyphs can be displayed at the same time afterwards, compared to 4096 ((2048 / 64)^2 * 4) previously. Of course, 1024 is far more than enough for our scenario.

Fixes

  1. Handles overwriting of texture blocks for expired glyphs
  2. Update font file path in texture example