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ToMayaMeshConverter : Reverts "ToMayaMeshConverter : No longer set no…
…rmals" Reverts changes to no longer set normals when reading from a Cortex object to Maya mesh since by not reading the normals, we don't take into account the difference between face and vertex normals meaning Maya may not recompute the normals as expected. Also, SCCs published from outside Maya are also likely to be read into Maya with different than expected normals.
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