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docs: small typo in docs
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JamesIves committed Oct 3, 2024
1 parent 4864dc4 commit a9c99c5
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2 changes: 1 addition & 1 deletion config/README.md
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Expand Up @@ -14,7 +14,7 @@ If you wish to add server configurations, such as add-ons, plugins, map rotation

The `config` directory is volume-mapped within the directory for the game for which you're starting the container. For example, if you're starting a container for `cstrike`, you can add things like `mapcycle.txt` or `motd.txt` here, and it would appear within the corresponding `cstrike` directory within the container.

The config directory should be volume mapped to `/temp/config`, for example `./config:/temp/config"`, once the container starts it will re-write the files into the correct place so the Half-Life Dedicated Server client recognizes them.
The config directory should be volume mapped to `/temp/config`, for example `./config:/temp/config`, once the container starts it will re-write the files into the correct place so the Half-Life Dedicated Server client recognizes them.

> [!NOTE]
> The startup examples posted in the project README already have this directory volume mapped accordingly. If you've strayed from the suggested setup, [please refer back to it to get started](../../README.md).
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2 changes: 1 addition & 1 deletion mods/README.md
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Expand Up @@ -15,7 +15,7 @@ If you want to run a custom mod, you can do so with the `mods` directory. Your d

The `mods` directory is volume mapped within the root directory of the Half-Life Dedicated Server client on startup. For example, if you wanted to add a mod named `decay`, you'd place it as a subfolder here, i.e., `mods/decay`. Once the container starts, it would be placed in the following directory within the container.

The mods directory should be volume mapped to `/temp/mods`, for example `./mods:/temp/mods"`, once the container starts it will re-write the files into the correct place so the Half-Life Dedicated Server client recognizes them.
The mods directory should be volume mapped to `/temp/mods`, for example `./mods:/temp/mods`, once the container starts it will re-write the files into the correct place so the Half-Life Dedicated Server client recognizes them.

```
├── 📦 hlds
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