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Add resetNashSolver() to the public API #3

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Apr 24, 2021
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2 changes: 2 additions & 0 deletions lrsnashlib.c
Original file line number Diff line number Diff line change
Expand Up @@ -1116,4 +1116,6 @@ void updateFwidth(game *g, int col, int pos, char *str) {
((gInfo *)g->aux)->fwidth[col][pos] = len;
}

void resetNashSolver() { FirstTime = TRUE; }

/******************** end of lrsnashlib.c ***************************/
1 change: 1 addition & 0 deletions lrsnashlib.h
Original file line number Diff line number Diff line change
Expand Up @@ -65,6 +65,7 @@ void printGame(game * g);
void setFwidth(game *g, int len);
void initFwidth(game *g);
void updateFwidth(game *g, int col, int pos, char *str);
void resetNashSolver(); /* Call this function for every new game to be solved */


extern long Debug_flag;
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