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1.4.5 support
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Ryan Caskey committed Aug 28, 2018
1 parent 82c723c commit a9948d0
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Showing 4 changed files with 7 additions and 9 deletions.
Binary file modified GameData/KSCSwitcher/Plugins/KSCSwitcher.dll
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4 changes: 2 additions & 2 deletions KSCSwitcher.version
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Expand Up @@ -9,13 +9,13 @@
"VERSION": {
"MAJOR": 1,
"MINOR": 4,
"PATCH": 3,
"PATCH": 5,
"BUILD": 0
},
"KSP_VERSION": {
"MAJOR": 1,
"MINOR": 4,
"PATCH": 3,
"PATCH": 5,
"BUILD": 0
},
"KSP_VERSION_MIN": {
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10 changes: 4 additions & 6 deletions Source/KSCSwitcher.csproj
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Expand Up @@ -33,18 +33,16 @@
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<ItemGroup>
<Reference Include="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\Dependencies\1.4.3\Assembly-CSharp.dll</HintPath>
<Reference Include="Assembly-CSharp">
<HintPath>..\..\Dependencies\1.4.5\Assembly-CSharp.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core">
<HintPath>..\..\..\..\.local\share\Steam\SteamApps\common\Kerbal Space Program\KSP_Data\Managed\System.Core.dll</HintPath>
</Reference>
<Reference Include="UnityEngine, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\Dependencies\1.4.3\UnityEngine.dll</HintPath>
<Reference Include="UnityEngine">
<HintPath>..\..\Dependencies\1.4.5\UnityEngine.dll</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>
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2 changes: 1 addition & 1 deletion Source/Properties/AssemblyInfo.cs
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Expand Up @@ -14,7 +14,7 @@
// The assembly version has the format "{Major}.{Minor}.{Build}.{Revision}".
// The form "{Major}.{Minor}.*" will automatically update the build and revision,
// and "{Major}.{Minor}.{Build}.*" will update just the revision.
[assembly: AssemblyVersion ("1.4.3.0")]
[assembly: AssemblyVersion ("1.4.5.0")]
// The following attributes are used to specify the signing key for the assembly,
// if desired. See the Mono documentation for more information about signing.
//[assembly: AssemblyDelaySign(false)]
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