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Readme Fix & SDHI Fix
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RedAV8R committed Jul 3, 2014
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116 changes: 59 additions & 57 deletions RealismOverhaul/Readme_RO.txt
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This mod is maintained by RedAV8R and NathanKell (with contributions from many)
Realism Overhaul
========
This mod is maintained by RedAV8R and NathanKell (with contributions from many).

License CC-BY-SA
License CC BY-SA

Also included: Module Manager (by sarbian, swamp_ig, and ialdabaoth). See Module Manager thread for details and license and source: http://forum.kerbalspaceprogram.com/threads/55219
Also included: Module Manager (by sarbian, swamp_ig, and ialdabaoth). See Module Manager thread for details and license and source.
Module Manager is required for RO to work.

INSTALL:
1. Install required mods, updating as necessary. See the Requires list below for installation notes for those mods.
2. Remove any existing RealismOverhaul or RedAV8R or SFJBRealEngines folder in KSP/GameData/
3. Unzip this archive to KSP/GameData.
4. OPTIONAL - Those using PartCatalog, CUT and paste the folders within RealismOverhaul/RedAV8R into KSP/GameData.
========================================

This is a set of ModuleManager tweaks and part rescales for a 100% human-scale KSP.

Requires:
Real Solar System (else why use this?)
Real Fuels v6.2+
Procedural Parts (or you won't have the right size tanks)
Deadly Reentry v4.6+ (for the heatshields)
Ferram Aerospace Research by the amazing ferram4
RealChutes v1.1+ by stupid_chris
Real Solar System
Real Fuels
Procedural Parts
Deadly Reentry
Ferram Aerospace Research by ferram4
RealChutes by stupid_chris
Engine Ignitor by HoneyFox. NOTE: DO NOT extract the included zips of config files; if you already extracted the config files, delete them.
ModuleRCSFX by ialdabaoth
Advanced Jet Engine by camlost
Engine Thrust Controller by HoneyFox. NOTE: DELETE the cfg that comes with it.
KM_Gimbal. If you already have Space Shuttle Engines, you have this. Otherwise you need it.
KM_Gimbal by dtobi. If you already have Space Shuttle Engines, you have this. Otherwise you need it.

Best with:
Medieval Nerd's Realistic Tech Progression Lite tech tree (note: requires RftSEngines, not RealEngines)
RemoteTech 2
Procedural Fairings
TAC Life Support
Supported parts packs
Realism patches for those packs (see post 2 in the Realism Overhaul thread)

Supported parts packs:
AIES (Partial support for pods, full support for battery/RTG/solar panels, RCS)
KW Rocketry (batteries, fairings, RCS)
NovaPunch (partially, more support coming soon)
Bobcat Soviet engines pack (Soviet/Russian engines)
KOSMOS Salyut parts
RLA RCS
ModuleFixer

Optional:
Medieval Nerd's Realistic Tech Progression Lite tech tree (note: requires RftSEngines)

Supported parts packs: (With some packs not all parts are supported at this time, but will be in the future. Suggestions help)
AIES
KW Rocketry
NovaPunch
KOSMOS Spacecraft Design Bureau
RLA
ALCOR
B9 (partial)
SDHI
Fustek Parts Expansion
NFPP Solar Panels
B9
Fustek Station Parts
Sum Dum Heavy Industries - Service Module System
Near Future Power Pack
PorkWorks Inflatable Habs
FASA (via RedAV8R's patches, included here.)
FASA v4.92
Bobcat Soviet Engines
World Space by Lovad
KerbX
LazTek SpaceX
Taurus HCV
Aerojet Kerbodyne
OLDD Apollo/Saturn
Rocketdyne F-1

Coming Soon:
TweakScale
Lionhead ESA, Rovers, Landers, Probes, Solar Panels

Engine Support:
Realism Overhaul comes with the RealEngines set of engine patches. It gives engines the stats of real-world engines that look similar, like NovaPunch K2-X -> J-2. However, it also supports NathanKell's Reaching for the Stars pack, which gives engines "realistic" stats informed by real-world engines without being clones. Note that in either case you need KM_Gimbal for gimbals to work.
My RftS Pack can be downloaded from the fourth post here: http://forum.kerbalspaceprogram.com/threads/57833
My RftS Pack can be downloaded from the fourth post here: http://forum.kerbalspaceprogram.com/threads/57833.

Changes:
*New size system: 0.5m, 1m, 2m, 3m, etc.
*Rescales of stock parts and Procedural Fairings to support the new size system.
*New size system: 0.5m, 1m, 1.25m, 1.5m, 2m, 2.5m, 3m, 3.5m, 3.75m, 4m, 5m, etc
*Rescales of stock parts and generic part packs to support the new size system.
*Realistic battery and solar panel numbers, and usage for RT2 antennae. 1EC/s = 1kW. Solar panels don't produce much, but they're light.
*RTGs are now modeled after real RTGs.
*DRE Heatshields support RSS, new heatshields added
*Various structural/aero parts had their masses tweaked, including PF large bases. PF lage bases now have tiny decouplers.

Partial support:
Pods: Squad Mk1, Mk1-2, AIES Orbital Pod.
Probes: the Squad probes. AIES probes have electrical charge fixed but neither rescaled nor remassed as yet.
Note that only the two stack probes (now 2m and 3m) have much in the way of torque; even then you'll want to bring RCS. Everything else doesn't have any torque to speak of.
*Masses tweaked
*Realistic use of Reaction Wheels - very few parts have them, and those that do their forces are limited and RCS would be a good thing.

Changelog:
v6.0 \/
v6.0 ALPHA 1 \/
*New File/Folder Organization
*Integration of TweakScale
*Various Realism patch updates and fixes

v5.2.1 \/
*Upgrade FASA support to the latest 4.92 release

v5.2 \/
*Converted to TAC Life Support! Now includes TACLS settings file, to overwrite existing TACLS settings for realistic consumption rates for all resources. Your window positions will reset.
*Upgraded to Module Manager 2.1.5
*ThorBeorn: Add support for the new version of FusTek
*Fix RT2 patch again.
*Update ALCOR pod name
*Removed landing gear and control surface rescales for B9
*Support Proc Fairings 3.0
*RedAV8R patch updates:
+FASA Realism Patch update to correspond with v4.91
+OLDD Realism Patch Added (Saturn only) � (Proton and N1 TBD)
Expand All @@ -85,16 +107,6 @@ v6.0 \/

**NOTE** Delete your old SFJBRealEngines folder if you have one!


v5.2 \/
*Updates to FASA patches by RedAV8R
*Support OLDD, Aerojet Kerbodyne/SDHI/Taurus for SLS.
*Fix Proc Fairing fixed-size base nodes
*Support Proc Fairings 3.0
*Fix RT2 ranges, power, etc.; add missing dishes and C32.
*Update ALCOR pod name
*Removed landing gear and control surface rescales for B9

v5.1 \/
*Updates to FASA patches by RedAV8R
*Fixed heatshield tangents not being set, leading to unexpected behavior
Expand Down Expand Up @@ -140,14 +152,4 @@ v2 -- \/
*Merged with my new textures (and parts) for Procedural Fairings. NOTE: FOLLOW INSTALL INSTRUCTIONS ABOVE EVEN IF UPGRADING.

v1 -- \/
Initial Release.

Contributors:
Medieval Nerd
brooklyn666
jrandom
SRFirefox
broman
amo28
AndreyATGB
Phredward
Initial Release.
2 changes: 1 addition & 1 deletion RealismOverhaul/RedAV8R/RedAV8R_SDHI.cfg
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}
@MODEL,1
{
@scale = 1.722222, 0.883757, 1.22222
@scale = 1.722222, 0.883757, 1.722222
}
@rescaleFactor = 1.0
@node_stack_top = 0.0, 0.250, 0.0, 0.0, 1.0, 0.0, 2
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