v0.1.0-alpha
Pre-release
Pre-release
·
142 commits
to master
since this release
Initial Release of LuaSTG Evo. Please keep in mind that you will have to use a slightly different THlib in order to run your scripts.
Differences from LuaSTG Sub (main repo)
- Added lstg.Render3D()
- Added Scripted Particle System
- Added separate viewmode functions
- Shaders use GLSL
- lstg.EnumGPUs was removed
Note to Mac users: Please do not run LuaSTG in your downloads folder, as it does not have access rights and thus WILL crash.