It uses the libGDX game development framework with Ashley ECS.
Current features:
- Loads a previously prepared dungeon from the web or disk.
- Loads enemies and items from files on disk.
- Supports animated enemies and 3D entities.
- Traverse a dungeon, kill enemies, collect items.
- You can't actually die right now.
Project works with gradle 4.6 and JDK8.
Command to run Desktop version
./gradlew desktop:run
At first it looked like this:
And now it's like this: