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ElPumpo committed Nov 30, 2018
1 parent c792d89 commit 83df73d
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9 changes: 9 additions & 0 deletions .editorconfig
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root = true

[*]
indent_size = 4
indent_style = tab
end_of_line = crlf
charset = utf-8
trim_trailing_whitespace = true
insert_final_newline = true
2 changes: 2 additions & 0 deletions .gitattributes
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# Auto detect text files and perform LF normalization
* text=auto
674 changes: 674 additions & 0 deletions LICENSE

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3 changes: 3 additions & 0 deletions README.md
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# esx_drugs

This is a WIP re-write of the resource. Currently feautures a weed farm with actual weed plant objects.
27 changes: 27 additions & 0 deletions __resource.lua
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resource_manifest_version '44febabe-d386-4d18-afbe-5e627f4af937'

description 'ESX Drugs'

version '0.1.0'

server_scripts {
'@mysql-async/lib/MySQL.lua',
'@es_extended/locale.lua',
'locales/en.lua',
'locales/sv.lua',
'config.lua',
'server/main.lua'
}

client_scripts {
'@es_extended/locale.lua',
'locales/en.lua',
'locales/sv.lua',
'config.lua',
'client/main.lua',
'client/weed.lua'
}

dependencies {
'es_extended'
}
125 changes: 125 additions & 0 deletions client/main.lua
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Keys = {
["ESC"] = 322, ["F1"] = 288, ["F2"] = 289, ["F3"] = 170, ["F5"] = 166, ["F6"] = 167, ["F7"] = 168, ["F8"] = 169, ["F9"] = 56, ["F10"] = 57,
["~"] = 243, ["1"] = 157, ["2"] = 158, ["3"] = 160, ["4"] = 164, ["5"] = 165, ["6"] = 159, ["7"] = 161, ["8"] = 162, ["9"] = 163, ["-"] = 84, ["="] = 83, ["BACKSPACE"] = 177,
["TAB"] = 37, ["Q"] = 44, ["W"] = 32, ["E"] = 38, ["R"] = 45, ["T"] = 245, ["Y"] = 246, ["U"] = 303, ["P"] = 199, ["["] = 39, ["]"] = 40, ["ENTER"] = 18,
["CAPS"] = 137, ["A"] = 34, ["S"] = 8, ["D"] = 9, ["F"] = 23, ["G"] = 47, ["H"] = 74, ["K"] = 311, ["L"] = 182,
["LEFTSHIFT"] = 21, ["Z"] = 20, ["X"] = 73, ["C"] = 26, ["V"] = 0, ["B"] = 29, ["N"] = 249, ["M"] = 244, [","] = 82, ["."] = 81,
["LEFTCTRL"] = 36, ["LEFTALT"] = 19, ["SPACE"] = 22, ["RIGHTCTRL"] = 70,
["HOME"] = 213, ["PAGEUP"] = 10, ["PAGEDOWN"] = 11, ["DELETE"] = 178,
["LEFT"] = 174, ["RIGHT"] = 175, ["TOP"] = 27, ["DOWN"] = 173,
["NENTER"] = 201, ["N4"] = 108, ["N5"] = 60, ["N6"] = 107, ["N+"] = 96, ["N-"] = 97, ["N7"] = 117, ["N8"] = 61, ["N9"] = 118
}

ESX = nil
local shopOpen = false

Citizen.CreateThread(function()
while ESX == nil do
TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
Citizen.Wait(0)
end

while ESX.GetPlayerData().job == nil do
Citizen.Wait(100)
end

ESX.PlayerData = ESX.GetPlayerData()
end)

Citizen.CreateThread(function()
while true do
Citizen.Wait(0)
local playerPed = PlayerPedId()
local coords = GetEntityCoords(playerPed)

if GetDistanceBetweenCoords(coords, Config.CircleZones.DrugDealer.coords, true) < 0.5 then
if not shopOpen then
ESX.ShowHelpNotification(_U('dealer_prompt'))

if IsControlJustReleased(0, Keys['E']) then
OpenDrugShop()
end
else
Citizen.Wait(500)
end
else
if shopOpen then
ESX.UI.Menu.CloseAll()
shopOpen = false
end

Citizen.Wait(500)
end
end
end)

function OpenDrugShop()
ESX.UI.Menu.CloseAll()
local elements = {}
shopOpen = true

for k, v in pairs(ESX.GetPlayerData().inventory) do
local price = Config.DrugDealerItems[v.name]

if price and v.count > 0 then
table.insert(elements, {
label = ('%s - <span style="color:green;">%s</span>'):format(v.label, _U('dealer_item', ESX.Math.GroupDigits(price))),
name = v.name,
price = price,

-- menu properties
type = 'slider',
value = 1,
min = 1,
max = v.count
})
end
end

ESX.UI.Menu.Open('default', GetCurrentResourceName(), 'drug_shop', {
title = _U('dealer_title'),
align = 'top-left',
elements = elements
}, function(data, menu)
TriggerServerEvent('esx_drugs:sellDrug', data.current.name, data.current.value)
end, function(data, menu)
menu.close()
shopOpen = false
end)
end

AddEventHandler('onResourceStop', function(resource)
if resource == GetCurrentResourceName() then
if shopOpen then
ESX.UI.Menu.CloseAll()
end
end
end)

function CreateBlipCircle(coords, text, radius, color, sprite)
local blip = AddBlipForRadius(coords, radius)

SetBlipHighDetail(blip, true)
SetBlipColour(blip, 1)
SetBlipAlpha (blip, 128)

-- create a blip in the middle
blip = AddBlipForCoord(coords)

SetBlipHighDetail(blip, true)
SetBlipSprite (blip, sprite)
SetBlipScale (blip, 1.0)
SetBlipColour (blip, color)
SetBlipAsShortRange(blip, true)

BeginTextCommandSetBlipName("STRING")
AddTextComponentString(text)
EndTextCommandSetBlipName(blip)
end

Citizen.CreateThread(function()
for k,zone in pairs(Config.CircleZones) do

CreateBlipCircle(zone.coords, zone.name, zone.radius, zone.color, zone.sprite)
end
end)
198 changes: 198 additions & 0 deletions client/weed.lua
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local spawnedWeeds = 0
local weedPlants = {}
local isPickingUp, isProcessing = false, false


Citizen.CreateThread(function()
while true do
Citizen.Wait(10)
local coords = GetEntityCoords(PlayerPedId())

if GetDistanceBetweenCoords(coords, Config.CircleZones.WeedField.coords, true) < 50 then
SpawnWeedPlants()
Citizen.Wait(500)
else
Citizen.Wait(500)
end
end
end)

Citizen.CreateThread(function()
while true do
Citizen.Wait(10)
local playerPed = PlayerPedId()
local coords = GetEntityCoords(playerPed)

if GetDistanceBetweenCoords(coords, Config.CircleZones.WeedProcessing.coords, true) < 1 then
if not isProcessing then
ESX.ShowHelpNotification(_U('weed_processprompt'))
end

if IsControlJustReleased(0, Keys['E']) and not isProcessing then
isProcessing = true
ESX.ShowNotification(_U('weed_processingstarted'))
TriggerServerEvent('esx_drugs:processCannabis')
local timeLeft = Config.Delays.WeedProcessing / 1000

while timeLeft > 0 do
Citizen.Wait(1000)
timeLeft = timeLeft - 1

if GetDistanceBetweenCoords(GetEntityCoords(playerPed), Config.CircleZones.WeedProcessing.coords, false) > 4 then
ESX.ShowNotification(_U('weed_processingtoofar'))
TriggerServerEvent('esx_drugs:cancelProcessing')
break
end
end

isProcessing = false
end
else
Citizen.Wait(500)
end
end
end)

Citizen.CreateThread(function()
while true do
Citizen.Wait(10)
local playerPed = PlayerPedId()
local coords = GetEntityCoords(playerPed)
local nearbyObject, nearbyID = nil, nil

for i=1, #weedPlants, 1 do
if GetDistanceBetweenCoords(coords, GetEntityCoords(weedPlants[i]), false) < 1 then
nearbyObject, nearbyID = weedPlants[i], i
end
end

if nearbyObject and IsPedOnFoot(playerPed) then

if not isPickingUp then
ESX.ShowHelpNotification(_U('weed_pickupprompt'))
end

if IsControlJustReleased(0, Keys['E']) and not isPickingUp then
isPickingUp = true

ESX.TriggerServerCallback('esx_drugs:canPickUp', function(canPickUp)

if canPickUp then
TaskStartScenarioInPlace(playerPed, 'world_human_gardener_plant', 0, false)

Citizen.Wait(2000)
ClearPedTasks(playerPed)
Citizen.Wait(1500)

ESX.Game.DeleteObject(nearbyObject)

table.remove(weedPlants, nearbyID)
spawnedWeeds = spawnedWeeds - 1

TriggerServerEvent('esx_drugs:pickedUpCannabis')
else
ESX.ShowNotification(_U('weed_inventoryfull'))
end

isPickingUp = false

end, 'cannabis')
end

end

end

end)

AddEventHandler('onResourceStop', function(resource)
if resource == GetCurrentResourceName() then
for k, v in pairs(weedPlants) do
ESX.Game.DeleteObject(v)
end
end
end)

function SpawnWeedPlants()
while spawnedWeeds < 25 do
Citizen.Wait(0)
local weedCoords = GenerateWeedCoords()

ESX.Game.SpawnLocalObject('prop_weed_02', weedCoords, function(obj)
PlaceObjectOnGroundProperly(obj)
FreezeEntityPosition(obj, true)

table.insert(weedPlants, obj)
spawnedWeeds = spawnedWeeds + 1
end)
end
end

function ValidateWeedCoord(plantCoord)
if spawnedWeeds > 0 then
local validate = true

for k, v in pairs(weedPlants) do
if GetDistanceBetweenCoords(plantCoord, GetEntityCoords(v), true) < 5 then
validate = false
end
end

if GetDistanceBetweenCoords(plantCoord, Config.CircleZones.WeedField.coords, false) > 50 then
validate = false
end

return validate
else
return true
end
end

function GenerateWeedCoords()
while true do
Citizen.Wait(1)

local weedCoordX, weedCoordY

math.randomseed(GetGameTimer())
local modX = math.random(-90, 90)

Citizen.Wait(100)

math.randomseed(GetGameTimer())
local modY = math.random(-90, 90)

if modX > 0 then
weedCoordX = Config.CircleZones.WeedField.coords.x + modX
else
weedCoordX = Config.CircleZones.WeedField.coords.x - modX
end

if modY > 0 then
weedCoordY = Config.CircleZones.WeedField.coords.y + modY
else
weedCoordY = Config.CircleZones.WeedField.coords.y - modY
end

local coordZ = GetCoordZ(weedCoordX, weedCoordY)
local coord = vector3(weedCoordX, weedCoordY, coordZ)

if ValidateWeedCoord(coord) then
return coord
end
end
end

function GetCoordZ(x, y)
local groundCheckHeights = { 40.0, 41.0, 42.0, 43.0, 44.0, 45.0, 46.0, 47.0, 48.0, 49.0, 50.0 }

for i, height in ipairs(groundCheckHeights) do
local foundGround, z = GetGroundZFor_3dCoord(x, y, height)

if foundGround then
return z
end
end

return 43.0
end
20 changes: 20 additions & 0 deletions config.lua
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Config = {}

Config.Locale = 'en'

Config.Delays = {
WeedProcessing = 1000 * 10
}

Config.DrugDealerItems = {
marijuana = 91
}

Config.GiveBlack = true -- give black money? if disabled it'll give regular cash.

Config.CircleZones = {
WeedField = {coords = vector3(310.91, 4290.87, 45.15), name = _U('blip_weedfield'), color = 25, sprite = 496, radius = 100.0},
WeedProcessing = {coords = vector3(2329.02, 2571.29, 46.68), name = _U('blip_weedprocessing'), color = 25, sprite = 496, radius = 100.0},

DrugDealer = {coords = vector3(-1172.02, -1571.98, 4.66), name = _U('blip_drugdealer'), color = 6, sprite = 378, radius = 25.0},
}
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