Releases: League-of-Fabulous-Developers/FoundryVTT-Fabula-Ultima
Releases · League-of-Fabulous-Developers/FoundryVTT-Fabula-Ultima
2.3.0
What's Changed
- Register Weapon data model by @Shourn in #53
- Fix chat setting being ignored by @Shourn in #54
- Quality label on Spell instead of Opportunity by @Shourn in #56
- Fix Crit and Fumble display by @Shourn in #57
- German translation by @Shourn in #58
- Dev by @LuckyPoire in #59
- Experimental Combat Tracker by @Shourn in #60
- Experimental Combat Tracker by @Shourn in #61
- Feat : Translation improvement by @Zakarik in #62
- Fix : Little correction french translation by @Zakarik in #64
- Fix : French Translations by @Zakarik in #65
- German Translation by @Shourn in #66
- Fix / Feat : Translations & Background repeating for Offensive Icons by @Zakarik in #67
- Fix / Feat : Translation (again) by @Zakarik in #69
- Automated Animations Support by @Shourn in #70
- Feat : More translations ! by @Zakarik in #71
- Description HTML Enrichment by @Shourn in #72
- Class Features by @Shourn in #77
- Fix : French by @Zakarik in #76
- Class features by @Shourn in #78
- Offensive Shield Checks by @Shourn in #80
- Initiative Checks by @Shourn in #79
- Feat : Add french missing translations by @Zakarik in #82
- Configure V11 ActiveEffect transferal by @Shourn in #83
- Improve API for 3rd party class features by @Shourn in #84
- Class Feature Improvements by @Shourn in #85
- Class Feature Improvements by @Shourn in #87
- Active Effects fix by @Shourn in #86
- Class Feature Improvements by @Shourn in #88
- V2.3 Release by @spyrella in #90
New Contributors
- @LuckyPoire made their first contribution in #59
- @Zakarik made their first contribution in #62
Full Changelog: 2.2.1...2.3.0
2.3-beta.2
What's Changed
- Add bond and trait invocation by @Shourn in #41
- Actor sheet fixes and tweaks by @Wigginns in #44
- Bond and trait invocation by @Shourn in #45
- Add experimental combat tracker by @Shourn in #42
- fix: calculate absorb skill point cost in cheapest way by @xeqi in #46
- fix: use the new bonus data model structure for used SP count by @xeqi in #47
- Add experimental group checks by @Shourn in #48
- Improve group checks by @Shourn in #49
- Migrate to DataModel by @Shourn in #50
- Document data models by @Shourn in #51
- Register Weapon data model by @Shourn in #53
- Fix chat setting being ignored by @Shourn in #54
- Quality label on Spell instead of Opportunity by @Shourn in #56
- Fix Crit and Fumble display by @Shourn in #57
- German translation by @Shourn in #58
- Dev by @LuckyPoire in #59
- Experimental Combat Tracker by @Shourn in #60
- Experimental Combat Tracker by @Shourn in #61
- Feat : Translation improvement by @Zakarik in #62
- Fix : Little correction french translation by @Zakarik in #64
- Fix : French Translations by @Zakarik in #65
- German Translation by @Shourn in #66
- Fix / Feat : Translations & Background repeating for Offensive Icons by @Zakarik in #67
- Fix / Feat : Translation (again) by @Zakarik in #69
- Automated Animations Support by @Shourn in #70
- Feat : More translations ! by @Zakarik in #71
- Description HTML Enrichment by @Shourn in #72
- Class Features by @Shourn in #77
- Fix : French by @Zakarik in #76
- Class features by @Shourn in #78
- Offensive Shield Checks by @Shourn in #80
- Initiative Checks by @Shourn in #79
- Feat : Add french missing translations by @Zakarik in #82
- Configure V11 ActiveEffect transferal by @Shourn in #83
- Improve API for 3rd party class features by @Shourn in #84
- Class Feature Improvements by @Shourn in #85
- Class Feature Improvements by @Shourn in #87
- Active Effects fix by @Shourn in #86
- Class Feature Improvements by @Shourn in #88
New Contributors
- @LuckyPoire made their first contribution in #59
- @Zakarik made their first contribution in #62
Full Changelog: 2.1.1...2.3-beta.2
2.2.1
Full Changelog: 2.2.0...2.2.1
Release Compatible for V11 Foundry only.
What's Changed
- hotfix for data validation for npc species (no custom)
- hotfix for newly created item does not show
2.2.0
Full Changelog: 2.2.0...2.2.0
Release Compatible for V11 Foundry only.
What's Changed
- Add bond and trait invocation by @Shourn in #41
- Actor sheet fixes and tweaks by @Wigginns in #44
- Bond and trait invocation by @Shourn in #45
- Add experimental combat tracker by @Shourn in #42
- fix: calculate absorb skill point cost in cheapest way by @xeqi in #46
- fix: use the new bonus data model structure for used SP count by @xeqi in #47
- Add experimental group checks by @Shourn in #48
- Improve group checks by @Shourn in #49
- Migrate to DataModel by @Shourn in #50
- Document data models by @Shourn in #51
- feat: implemented data model, group check, and chat roll refactor by @spyrella in #52
Full Changelog: 2.1.1...2.2.0
2.1.1
Release Compatible for V11 Foundry only.
What's Changed
- feat: allow collapsing of chat card descriptions by @Wigginns in #33
- Fix "Manage Optional Rules" dialog by @Shourn in #34
- V2.1.1 Update by @spyrella in #35
- chore: temp-removal for inc/decr buttons by @spyrella in #38
- fix: reverted changes and prevent default for incr/decr button by @spyrella in #40
New Contributors
Full Changelog: 2.1.0...2.1.1
2.1.0-V10
Release Compatible for V10 Foundry only.
Full Changelog: 2.0.9...2.1.0-V10