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VTK_template

                               --{{0}}--

This document defines some basic macros for applying VTKjs in LiaScript, to make VTK programs in Markdown executeable and editable.

Try it on LiaScript:

demo

https://liascript.github.io/course/?https://raw.githubusercontent.com/liaScript/vtk_template/master/README.md

See the project on Github:

https://github.com/liaScript/vtk_template

                               --{{1}}--

There are three ways to use this template. The easiest way is to use the import statement and the url of the raw text-file of the master branch or any other branch or version. But you can also copy the required functionionality directly into the header of your Markdown document, see therefor the last slide. And of course, you could also clone this project and change it, as you wish.

                                 {{1}}
  1. Load the macros via

    import: https://raw.githubusercontent.com/liaScript/vtk_template/master/README.md

  2. Copy the definitions into your Project

  3. Clone this repository on GitHub

VTK.eval

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Simply attach the macro VTK.eval to your Markdown code-block to make it executable and editable. This macro requires only one parameter, the id of the div, that is inserted to be the target for the viewer. You will have to use this id in your script again, see line 1.

var view = document.getElementById("view_cone");
var fullScreenRenderer = vtk.Rendering.Misc.vtkFullScreenRenderWindow.newInstance({
    rootContainer: view,
    containerStyle: {
        height: '100%',
        overflow: 'hidden'
    },
    background: [0, 0, 0]
});

var actor  = vtk.Rendering.Core.vtkActor.newInstance();
var mapper = vtk.Rendering.Core.vtkMapper.newInstance();
var cone   = vtk.Filters.Sources.vtkConeSource.newInstance();

actor.setMapper(mapper);
mapper.setInputConnection(cone.getOutputPort());

var renderer = fullScreenRenderer.getRenderer();
renderer.addActor(actor);
renderer.resetCamera();

var renderWindow = fullScreenRenderer.getRenderWindow();
renderWindow.render();

@VTK.eval(view_cone)

VTK.run

                               --{{0}}--

If you only want to execute your VTK script, you can use the macro VTK.run with the block notation. Simply add it to the head of the of the code-block together with the id of target div.

var view = document.getElementById("view_cone_2");
var fullScreenRenderer = vtk.Rendering.Misc.vtkFullScreenRenderWindow.newInstance({
    rootContainer: view,
    containerStyle: {
        height: '100%',
        overflow: 'hidden'
    },
    background: [0, 0, 0]
});

var actor  = vtk.Rendering.Core.vtkActor.newInstance();
var mapper = vtk.Rendering.Core.vtkMapper.newInstance();
var cone   = vtk.Filters.Sources.vtkConeSource.newInstance();

actor.setMapper(mapper);
mapper.setInputConnection(cone.getOutputPort());

var renderer = fullScreenRenderer.getRenderer();
renderer.addActor(actor);
renderer.resetCamera();

var renderWindow = fullScreenRenderer.getRenderWindow();
renderWindow.render();

VTK.load

Note: This might take a while, to load and render the vti data set within the browser.

@VTK.load(https://data.kitware.com/api/v1/file/58e665158d777f16d095fc2e/download)

Implementation

                               --{{0}}--

The code shows how the macros were implemented. For @VTK.eval and .run there are only basic substitution rules. In case of @VTK.load a hidden macro is defined, which is called in the background. It includes only one JavaScript tag that defines how the data from the URL resource gets loaded.

script:   https://unpkg.com/vtk.js

@VTK.eval
<script>
document.getElementById("@0").innerHTML = "";
eval(`@input`);
</script>

<div id="@0" style="height: 500px"></div>

@end


@VTK.run
<script>
document.getElementById("@0").innerHTML = "";
eval(`@1`);
</script>

<div id="@0" style="height: 500px"></div>

@end


@VTK.load: @VTK._load_(@uid,`@0`)

@VTK._load_
<script>
var vtkColorTransferFunction = vtk.Rendering.Core.vtkColorTransferFunction;
var vtkFullScreenRenderWindow = vtk.Rendering.Misc.vtkFullScreenRenderWindow;
var vtkHttpDataSetReader = vtk.IO.Core.vtkHttpDataSetReader;
var vtkPiecewiseFunction = vtk.Common.DataModel.vtkPiecewiseFunction;
var vtkVolume = vtk.Rendering.Core.vtkVolume;
var vtkVolumeMapper = vtk.Rendering.Core.vtkVolumeMapper;

var view = document.getElementById("vtk_@0");
view.innerHTML = "";
var fullScreenRenderer = vtk.Rendering.Misc.vtkFullScreenRenderWindow.newInstance({
    rootContainer: view,
    containerStyle: {
        height: '100%',
        overflow: 'hidden'
    },
    background: [0, 0, 0]
});

const renderer = fullScreenRenderer.getRenderer();
const renderWindow = fullScreenRenderer.getRenderWindow();

const reader = vtkHttpDataSetReader.newInstance();

const actor = vtkVolume.newInstance();
const mapper = vtkVolumeMapper.newInstance();
mapper.setSampleDistance(0.7);
actor.setMapper(mapper);

const ctfun = vtkColorTransferFunction.newInstance();
ctfun.addRGBPoint(200.0, 0.4, 0.2, 0.0);
ctfun.addRGBPoint(2000.0, 1.0, 1.0, 1.0);
const ofun = vtkPiecewiseFunction.newInstance();
ofun.addPoint(200.0, 0.0);
ofun.addPoint(1200.0, 0.5);
ofun.addPoint(3000.0, 0.8);
actor.getProperty().setRGBTransferFunction(0, ctfun);
actor.getProperty().setScalarOpacity(0, ofun);
actor.getProperty().setScalarOpacityUnitDistance(0, 4.5);
actor.getProperty().setInterpolationTypeToLinear();
actor.getProperty().setUseGradientOpacity(0, true);
actor.getProperty().setGradientOpacityMinimumValue(0, 15);
actor.getProperty().setGradientOpacityMinimumOpacity(0, 0.0);
actor.getProperty().setGradientOpacityMaximumValue(0, 100);
actor.getProperty().setGradientOpacityMaximumOpacity(0, 1.0);
actor.getProperty().setShade(true);
actor.getProperty().setAmbient(0.2);
actor.getProperty().setDiffuse(0.7);
actor.getProperty().setSpecular(0.3);
actor.getProperty().setSpecularPower(8.0);

mapper.setInputConnection(reader.getOutputPort());

reader
  .setUrl(
    '@1',
    { fullPath: true, compression: 'zip', loadData: true }
  )
  .then(() => {
    renderer.addVolume(actor);
    renderer.resetCamera();
    renderer.getActiveCamera().zoom(1.5);
    renderer.getActiveCamera().elevation(70);
    renderer.updateLightsGeometryToFollowCamera();
    renderWindow.render();
  });
</script>

<div id="vtk_@0" style="height: 500px"></div>

@end
                               --{{1}}--

If you want to minimize loading effort in your LiaScript project, you can also copy this code and paste it into your main comment header, see the code in the raw file of this document.

{{1}} https://raw.githubusercontent.com/liaScript/vtk_template/master/README.md

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