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0.0.6 - nodraw, 4 perspectives (jumping left)
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penguin673
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May 20, 2008
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CXXFLAGS = -I./ -I../include -DTIXML_USE_STL -g3 -Wall | ||
TINYXML_USE_STL := YES | ||
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.SUFFIXES: .cpp .OBJ | ||
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all: echo_gfx.o echo_loader.o echo_math.o echo_ns.o echo_stage.o echo_sys_linux.o escgrid.o grid.o hole.o main.o stair.o t_grid.o tinyxml/tinystr.o tinyxml/tinyxml.o tinyxml/tinyxmlerror.o tinyxml/tinyxmlparser.o | ||
gcc tinyxml/*.o *.o -DTIXML_USE_STL -lGL -lGLU /usr/lib/libglut.so.3.8.0 -lpthread -g3 -Wall -o l-echo | ||
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.cpp.OBJ: | ||
i586-mingw32msvc-g++ $(CXXFLAGS) -c -o $@ $< | ||
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echo_gfx.OBJ: echo_gfx.cpp | ||
echo_loader.OBJ: echo_loader.cpp | ||
echo_math.OBJ: echo_math.cpp | ||
echo_ns.OBJ: echo_ns.cpp | ||
echo_stage.OBJ: echo_stage.cpp | ||
echo_sys_w32.OBJ: echo_sys_w32.cpp | ||
escgrid.OBJ: escgrid.cpp | ||
grid.OBJ: grid.cpp | ||
hole.OBJ: hole.cpp | ||
main.OBJ: main.cpp | ||
stair.OBJ: stair.cpp | ||
t_grid.OBJ: t_grid.cpp | ||
tinyxml/tinystr.OBJ: tinyxml/tinystr.cpp | ||
tinyxml/tinyxml.OBJ: tinyxml/tinyxml.cpp | ||
tinyxml/tinyxmlerror.OBJ: tinyxml/tinyxmlerror.cpp | ||
tinyxml/tinyxmlparser.OBJ: tinyxml/tinyxmlparser.cpp | ||
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w32: echo_gfx.OBJ echo_loader.OBJ echo_math.OBJ echo_ns.OBJ echo_stage.OBJ echo_sys_w32.OBJ escgrid.OBJ grid.OBJ hole.OBJ main.OBJ stair.OBJ t_grid.OBJ tinyxml/tinystr.OBJ tinyxml/tinyxml.OBJ tinyxml/tinyxmlerror.OBJ tinyxml/tinyxmlparser.OBJ | ||
i586-mingw32msvc-g++ *.OBJ tinyxml/*.OBJ glut32.lib -lGL -lGLU -g3 -Wall -o l-echo.exe | ||
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clean: | ||
rm *.o *.OBJ l-echo.exe l-echo || echo | ||
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clean-all: clean | ||
rm tinyxml/*.o | ||
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run: all | ||
./l-echo perspective_movement.xml | ||
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dbg: all | ||
gdb ./l-echo | ||
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// echo_gfx.cpp | ||
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/* | ||
This file is part of L-Echo. | ||
L-Echo is free software: you can redistribute it and/or modify | ||
it under the terms of the GNU General Public License as published by | ||
the Free Software Foundation, either version 3 of the License, or | ||
(at your option) any later version. | ||
L-Echo is distributed in the hope that it will be useful, | ||
but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
GNU General Public License for more details. | ||
You should have received a copy of the GNU General Public License | ||
along with L-Echo. If not, see <http://www.gnu.org/licenses/>. | ||
*/ | ||
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#include <GL/gl.h> | ||
#include <GL/glu.h> | ||
#include <GL/glut.h> | ||
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#include <grid.h> | ||
#include <echo_gfx.h> | ||
#include <echo_math.h> | ||
#include <cstdlib> | ||
#include <iostream> | ||
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void draw_line(vector3f p1, vector3f p2) | ||
{ | ||
glColor3f(0, 0, 0); | ||
glBegin(GL_LINES); | ||
glVertex3f(p1.x, p1.y, p1.z); | ||
glVertex3f(p2.x, p2.y, p2.z); | ||
glEnd(); | ||
} | ||
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void draw_line(line3f ln) | ||
{ | ||
draw_line(ln.p1, ln.p2); | ||
} | ||
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static int has_line(line3f* ptr, line3f line) | ||
{ | ||
return(ptr[0] == line || ptr[1] == line || ptr[2] == line || ptr[3] == line); | ||
} | ||
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void draw_hole(vector3f pos) | ||
{ | ||
glColor3f(0, 0, 0); | ||
glPushMatrix(); | ||
glTranslatef(pos.x, pos.y + 0.03, pos.z); | ||
glBegin(GL_QUADS); | ||
glVertex3f(0, 0, HALF_GRID); | ||
glVertex3f(HALF_GRID, 0, 0); | ||
glVertex3f(0, 0, -HALF_GRID); | ||
glVertex3f(-HALF_GRID, 0, 0); | ||
glEnd(); | ||
glPopMatrix(); | ||
} | ||
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void draw_launcher(vector3f pos) | ||
{ | ||
glColor3f(0, 0, 0); | ||
glPushMatrix(); | ||
glTranslatef(pos.x, pos.y + 0.03, pos.z); | ||
glBegin(GL_LINE_LOOP); | ||
glVertex3f(0, 0, HALF_GRID); | ||
glVertex3f(HALF_GRID, 0, 0); | ||
glVertex3f(0, 0, -HALF_GRID); | ||
glVertex3f(-HALF_GRID, 0, 0); | ||
glEnd(); | ||
glPopMatrix(); | ||
} | ||
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void draw_circle(vector3f pos) | ||
{ | ||
glColor3f(0, 0, 0); | ||
glPushMatrix(); | ||
glTranslatef(pos.x, pos.y + 0.03, pos.z); | ||
glRotatef(90, 1, 0, 0); | ||
glutSolidCone(0.4, 0.01, 8, 8); | ||
glPopMatrix(); | ||
} | ||
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void draw_n_lines(line3f* my_lines, vector3f angle, grid** others, int num_others) | ||
{ | ||
line3f** lines = new line3f*[num_others]; | ||
if(!lines) | ||
return; | ||
int each = 0, line_count = 0; | ||
while(each < num_others) | ||
{ | ||
if(lines[line_count] = others[each]->get_lines(angle)) | ||
line_count++; | ||
each++; | ||
} | ||
each = 0; | ||
int each_lines = 0; | ||
while(each < 4) | ||
{ | ||
each_lines = 0; | ||
while(each_lines < line_count) | ||
{ | ||
if(has_line(lines[each_lines], my_lines[each])) | ||
goto NODRAW; | ||
each_lines++; | ||
} | ||
draw_line(my_lines[each]); | ||
NODRAW: | ||
each++; | ||
} | ||
delete[] lines; | ||
} | ||
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void draw_rect(vector3f p1, vector3f p2, vector3f p3, vector3f p4) | ||
{ | ||
glColor3f(1, 1, 1); | ||
glBegin(GL_QUADS); | ||
glVertex3f(p1.x, p1.y, p1.z); | ||
glVertex3f(p2.x, p2.y, p2.z); | ||
glVertex3f(p3.x, p3.y, p3.z); | ||
glVertex3f(p4.x, p4.y, p4.z); | ||
glEnd(); | ||
} | ||
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void draw_goal_gfx(vector3f pos, float goal_angle) | ||
{ | ||
glColor3f(0.25f, 0.25f, 0.25f); | ||
glPushMatrix(); | ||
glTranslatef(pos.x, pos.y + 0.5f, pos.z); | ||
glRotatef(goal_angle, 0, 1, 0); | ||
glutSolidTorus(0.05f, 0.4f, 8, 8); | ||
glPopMatrix(); | ||
} |
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// echo_gfx.h | ||
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/* | ||
This file is part of L-Echo. | ||
L-Echo is free software: you can redistribute it and/or modify | ||
it under the terms of the GNU General Public License as published by | ||
the Free Software Foundation, either version 3 of the License, or | ||
(at your option) any later version. | ||
L-Echo is distributed in the hope that it will be useful, | ||
but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
GNU General Public License for more details. | ||
You should have received a copy of the GNU General Public License | ||
along with L-Echo. If not, see <http://www.gnu.org/licenses/>. | ||
*/ | ||
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#include <grid.h> | ||
#include <echo_math.h> | ||
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void draw_n_lines(line3f* my_lines, vector3f angle, grid** others, int num_lines); | ||
void draw_line(vector3f p1, vector3f p2); | ||
void draw_line(line3f ln); | ||
void draw_rect(vector3f p1, vector3f p2, vector3f p3, vector3f p4); | ||
void draw_circle(vector3f pos); | ||
void draw_hole(vector3f pos); | ||
void draw_launcher(vector3f pos); | ||
void draw_goal_gfx(vector3f pos, float goal_angle); |
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