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This requires a few other changes to support building libutils properly. It does appear the windows versions of libutils is referencing CallStack code, but it doesn't seem to cause any problems. However, I removed those references completely for the windows build. Also removed a few extra spaces that seem to have accumulated in the RefBase.cpp. Bug: 170465278 Test: Builds and libutils unit tests pass. Change-Id: Ibeee7791b13636b34bdd592c5420fd91620f752a
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