This is a sample implementation of an application that displays models output by Live2D Cubism Editor.
It is used in conjunction with Cubism Native Framework and Live2D Cubism Core.
Please check the license before using this SDK.
Please check the notices before using this SDK.
This SDK is compatible with Cubism 5.
For SDK compatibility with new features in Cubism 5 Editor, please refer to here.
For compatibility with previous versions of Cubism SDK, please refer to here.
.
├─ Core # Directory containing Live2D Cubism Core
├─ Framework # Directory containing source code for rendering and animation functions
└─ Samples
├─ Cocos2d-x # Directory containing the Cocos2d-x sample project
├─ D3D9 # Directory containing the DirectX 9.0c sample project
├─ D3D11 # Directory containing the DirectX 11 sample project
├─ Metal # Directory containing the Metal sample project
├─ OpenGL # Directory containing the OpenGL sample project
├─ Vulkan # Directory containing the Vulkan sample project
└─ Resources # Directory containing resources such as model files and images
Provides various functions for displaying and manipulating the model.
Cubism Native Framework is included as a submodule of this repository. After cloning this repository, the files will be added by cloning the submodule.
A library for loading the model. Live2D Cubism Core for Native is not included in this repository.
To download, please refer to this page.
Copy the contents of the downloaded ZIP file to the Core
directory of this repository and link it to the program.
The build method depends on the sample project.
Please refer to the README.md
included with each sample project.
In this sample, the deliverables of CMake projects except Android are generated in the bin
directory.
E.g. When building a macOS project of the OpenGL sample using the make_gcc
script
Demo
└─ proj.mac.cmake
└─ build
└─ make_gcc
└─ bin
└─ Demo
├─ Resources # Same as Samples/Resources
└─ Demo # Executable applications
If the macro USE_RENDER_TARGET
or USE_MODEL_RENDER_TARGET
is enabled in your project, the model will be rendered to the texture.
Please refer to 'LAppLive2DManager.cpp' in the sample directory for details.
Samples : CHANGELOG.md
Framework : CHANGELOG.md
Core : CHANGELOG.md
Development Tool | Version |
---|---|
Android Studio | Iguana 2023.2.1 |
CMake | 3.28.3 |
Visual Studio 2013 | Update 5 |
Visual Studio 2015 | Update 3 |
Visual Studio 2017 | 15.9.60 |
Visual Studio 2019 | 16.11.34 |
Visual Studio 2022 | 17.9.4 |
Xcode | 15.3 |
Android SDK tools | Version |
---|---|
Android NDK | 26.2.11394342 |
Android SDK | 34.0.0 |
CMake | 3.22.1 |
System | Distribution version | Docker image | GCC |
---|---|---|---|
Red Hat | Amazon Linux 2 | amazonlinux:2 |
7.3.1 |
Red Hat | CentOS 7 | centos:7 |
4.8.5 |
Red Hat | CentOS Stream 8 *1 | centos:latest |
8.5.0 |
Red Hat | CentOS Stream 9 | - | 12.2.1 |
Red Hat | AlmaLinux | almalinux:latest |
11.4.1 |
Debian | Ubuntu 18.04 | ubuntu:18.04 |
7.5.0 |
Debian | Ubuntu 22.04.4 | ubuntu:22.04 |
11.4.0 |
*1 CentOS 8 is not supported
- Red Hat
mesa-libGL-devel
mesa-libGLU-devel
- Debian
libgl1-mesa-dev
libglu1-mesa-dev
Platform | Version |
---|---|
iOS / iPadOS | 17.4 |
macOS | 14.4 |
Windows 10 | 22H2 |
Windows 11 | 22H2 |
Version | Device | Tegra |
---|---|---|
13 | Pixel 7a | |
7.1.1 | Nexus 9 | ✔︎ |
System | Distribution | Version |
---|---|---|
Red Hat | Amazon Linux | 2 |
Red Hat | AlmaLinux | 9 |
Debian | Ubuntu | 22.04.4 |
There are many ways to contribute to the project: logging bugs, submitting pull requests on this GitHub, and reporting issues and making suggestions in Live2D Community.
We very much appreciate your pull requests, whether they bring fixes, improvements, or even new features. To keep the main repository as clean as possible, create a personal fork and feature branches there as needed.
We are regularly checking issue-reports and feature requests at Live2D Community. Before filing a bug report, please do a search in Live2D Community to see if the issue-report or feature request has already been posted. If you find your issue already exists, make relevant comments and add your reaction.
We're also interested in your feedback for the future of the SDK. You can submit a suggestion or feature request at Live2D Community. To make this process more effective, we're asking that you include more information to help define them more clearly.
If you want to suggest or ask questions about how to use the Cubism SDK between users, please use the forum.