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V1.7.2

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@lahm86 lahm86 released this 15 Jun 11:01
· 212 commits to master since this release
05a1dea

This release brings much improved TR1 and TR3 support and fixes several bugs. Make sure to update to the latest versions of Tomb1Main and tomb3 to enjoy all features.

Click on each of the sections below for full details.

New Features
  • Added weather randomization (requires tomb3) (TR3: #461)
  • Added new secret locations (TR1: #458)
  • Added a return path to The Cistern and an additional return path to Tomb of Tihocan to reach the start (TR1: #458)
  • Added return paths to Temple Ruins and Lost City of Tinnos to allow repeat exploration (TR3: #465)
  • Added support for Tomb1Main 2.15 (TR1: #469)
  • Added support for randomizing Torso in Great Pyramid (TR1: #490)
Bug Fixes
  • Fixed additional OG room texture/face issues (TR1: #460)
  • Fixed issues reading the gameflow when using tomb3 (TR3: #461)
  • Prevented friendly monkeys causing crashes when Lara mounted a vehicle (TR3: #466)
  • Fixed key item placement issues in Diving Area and Temple of Xian (TR2: #465)
  • Fixed key item placement issues in Temple Ruins and Lost City of Tinnos (TR3: #465)
  • Fixed texture corruption on Lara in Great Pyramid when using the Steam/GOG version (TR1: #476)
  • Fixed a potential softlock in Nevada when it's cold (TR3: #485)
  • Fixed an error during randomization when only Tony is selected as the available enemy (TR3: #488)
  • Fixed Pierre not being killable in City of Khamoon when he becomes the restored PS1 enemy in room 25 (TR1: #490)
Improvements
  • Improved specific enemy triggers in Sanctuary of the Scion (TR1: #460)
  • Improved the colour variants for TR1 texture randomization (TR1: #459)
  • Improved SkateKid and Natla restrictions in line with OG bug fixes resolved in Tomb1Main (TR1: #490)
  • Restored Bacon Lara in Atlantis when the level is mirrored (Tomb1Main only) (TR1: #490)
PR History

Full Changelog: V1.7.1...V1.7.2