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V1.9.2

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@lahm86 lahm86 released this 20 Aug 18:00
· 36 commits to master since this release
b0eb37e

This is primarily an important bug fix release, but some new features and improvements are also available.

  • added support for level sequence randomization in TR1R and TR2R (#756)
  • added options to use textures from specific game areas only in TRR texture randomization (#726)
  • changed vehicle randomization in TR2 so that it is now optional within item randomization (#750)
  • fixed key item softlocks in remastered New Game+ when using shuffled item mode (#732, #734)
  • fixed wireframe mode potentially exceeding texture limits and preventing levels from loading (#722)
  • fixed docile bird monsters causing multiple Laras to spawn in remastered levels (#723)
  • fixed the incomplete skidoo model in TR2R when it appears anywhere other than Tibetan Foothills (#721)
  • fixed secrets on triangle portals not triggering in TR3 (#727)
  • fixed secrets in 40 Fathoms all generally appearing too close to the start of the level (#729)
  • fixed the Jade secret appearing before the Stone in TR2R Floating Islands (#729)
  • fixed being unable to collect secret artefacts in TR3R High Security Compound (#737)
  • fixed (the lack of) prisoners in Area51 crashing the game when loading a save (#739)
  • fixed some enemies in TR3 causing triggers for other objects to break e.g. Crash Site room 72 (#742)
  • fixed secret models in TR3R Aldwych appearing offset from their actual location (#744)
  • fixed a crash in Palace Midas when randomizing enemies natively (#746)
  • fixed being unable to shoot the scion in Atlantis if using the skip, without backtracking for its trigger when the T-rex or Adam is present (#746)
  • fixed an awkwardly positioned egg in Sanctuary of the Scion that could prevent being able to reach a switch (#748)
  • fixed the missing UI option to control adding extra pickups in TR1R (#754)
  • improved data integrity checks when opening a folder and prior to randomization (#719)
  • removed birds from the list of enemies that can drop items in TR2 and TR3 (#752)

Full Changelog: V1.9.1...V1.9.2