Releases: LumpBloom7/sentakki
2022.1205.0
Thank you for showing interest in this ruleset. This is a tagged release (2022.1205.0).
If you like this ruleset, do consider supporting me.
What's Changed
-
🌟 Fix HitObjectLine not being a full circle when two notes are across each other by @LumpBloom7 in #420
-
🌟 New Crowdin updates by @LumpBloom7 in #422
Special thanks to the following contributors to this localization update:
- @coldifiedmk2 (Korean)
- ExpiredIce (Latvian)
-
Bump ppy.osu.Game from 2022.1117.0 to 2022.1205.0 by @dependabot in #421
-
Bump NUnit3TestAdapter from 4.3.0 to 4.3.1 by @dependabot in #417
Full Changelog: 2022.1117.0...2022.1204.0
Feedback
Complaints? Suggestion? Or just want to discuss stuff?
Feel free to join the sentakki discord for a direct communication line to devs, and exclusive access to insider test builds.
Installation
2022.1117.0
Thank you for showing interest in this ruleset. This is a tagged release (2022.1117.0).
If you like this ruleset, do consider supporting me.
This release resolves a minor incompatibility that could occur on the 2022.1117.0
release of osu!lazer
What's Changed
-
🌟 Reduce slider leniencies by @LumpBloom7 in #395
This removes the slide order leniency and reduces the size of the slide node sensors.
Not sure if any gameplay tech actually uses the slide order leniency -
🌟 Implement support for Slide Chains, with the possibility to use Fans at the end of a chain by @LumpBloom7 in #394
MaimaiDX Festival introduced this, and it allows some more creativity from mappers in the future
-
🌟 Remove break modifier from HoldTails by @LumpBloom7 in #406
HoldTails, despite being easy, also benefitted from the extra weighting, making Break Holds insanely overrated.
-
🌟 Allow Slide bodies to have the Break modifier by @LumpBloom7 in #407
This was introduced in MaimaiDX Festival and adds a bit more variety to the gameplay.
-
🌟 Add bonus for hitting Break notes within the critical window by @LumpBloom7 in #408
Small bonus as an extra reward for skilful play
-
New Crowdin updates by @LumpBloom7 in #415
Special thanks to the following contributors to this localization update:
- Abdullah Alshowaiey (Arabic)
- @Noordles (Arabic)
- Saturn (Malay)
- @Loreos7 (Russian)
- MioStream (French)
- @agatemosu (Spanish)
- @Rumberkren (Indonesian)
- SOBIIX (Persian)
- @pamelataurofernandez (Italian)
- @ciulinuwu (Danish)
- @TamamoNoMae13 (Vietnamese)
-
Use CircularProgress instead of Texture for HitObjectLines by @LumpBloom7 in #416
-
Add localizable strings for statistics titles by @LumpBloom7 in #389
-
Apply results to score padding in reverse order by @LumpBloom7 in #402
-
Enable NRTs across the whole project by @LumpBloom7 in #349
-
Bump NUnit3TestAdapter from 4.2.1 to 4.3.0 by @dependabot in #410
-
Bump Microsoft.NET.Test.Sdk from 17.3.1 to 17.4.0 by @dependabot in #413
-
Bump ppy.osu.Game from 2022.902.1to 2022.1117.0 by @dependabot in #414
Full Changelog: 2022.902.0...2022.1117.0
Feedback
Complaints? Suggestion? Or just want to discuss stuff?
Feel free to join the sentakki discord for a direct communication line to devs, and exclusive access to insider test builds.
Installation
2022.902.0
Thank you for showing interest in this ruleset. This is a tagged release (2022.902.0).
If you like this ruleset, do consider supporting me.
This release resolves an incompatibility that could occur on the 2022.902.1
release of osu!lazer
What's Changed
- 🌟 Language packs for sentakki are actually downloadable now
- Bump ppy.osu.Game from 2022.901.0 to 2022.902.1 by @dependabot in #387
These changes are from the previous release(2022.901.0
), and are carried over for visibility since this hotfix release came too soon after the last release.
- 🌟 Alter beatmap conversion to allow variance in taps generated from repeats by @LumpBloom7 in #381
- 🌟 Add localisation support by @LumpBloom7 in #369
-
- Text used in Sentakki settings, mods unique to Sentakki, and resume overlay text can now be translated.
-
- Fully supported languages include Chinese, Polish, Russian and Thai. German, Dutch and Spanish are partially supported.
-
-
- Translations are done by @LumpBloom7, @Flutterish, @Loreos7,
酸.#0143
, @crispyliam and @LiannevdB respectively. ❤️
- Translations are done by @LumpBloom7, @Flutterish, @Loreos7,
-
-
- Want to see Sentakki display text in your language? You can help localize Sentakki via the project's crowdin page.
- 🌟 Adjust twin slide body colouring rules by @LumpBloom7 in #380
-
- Slide bodies will not inherit the Break color, since it isn't affected by it.
-
- Slide bodies will only be coloured yellow if another slide body starts at the same time (as opposed to any note type)
-
- This is more closely in line with how maimai(Finale/DX) does things.
- 🌟 Prioritize twin colours on
HitObjectLine
s by @LumpBloom7 in #378 -
- This will make sure that the twin colour will be applied to twins, even if one of them have the Break attribute, improving readability.
- 🌟 Remove break holds when using Classic Mod by @LumpBloom7 in #379
-
- Hmmm... Break holds aren't something that is in OG maimai.
- Add localisation files for mods by @LumpBloom7 in #370
Full Changelog: 2022.901.0...2022.902.0
Feedback
Complaints? Suggestion? Or just want to discuss stuff?
Feel free to join the sentakki discord for a direct communication line to devs, and exclusive access to insider test builds.
Installation
2022.901.0
Thank you for showing interest in this ruleset. This is a tagged release (2022.901.0).
If you like this ruleset, do consider supporting me.
This release resolves an incompatibility that could occur on the 2022.901.0
release of osu!lazer
What's Changed
- 🌟 Alter beatmap conversion to allow variance in taps generated from repeats by @LumpBloom7 in #381
- 🌟 Add localisation support by @LumpBloom7 in #369
-
- Text used in Sentakki settings, mods unique to Sentakki, and resume overlay text can now be translated.
-
- Fully supported languages include Chinese, Polish, Russian and Thai. German, Dutch and Spanish are partially supported.
-
-
- Translations are done by @LumpBloom7, @Flutterish, @Loreos7,
酸.#0143
, @crispyliam and @LiannevdB respectively. ❤️
- Translations are done by @LumpBloom7, @Flutterish, @Loreos7,
-
-
- Want to see Sentakki display text in your language? You can help localize Sentakki via the project's crowdin page.
- 🌟 Adjust twin slide body colouring rules by @LumpBloom7 in #380
-
- Slide bodies will not inherit the Break color, since it isn't affected by it.
-
- Slide bodies will only be coloured yellow if another slide body starts at the same time (as opposed to any note type)
-
- This is more closely in line with how maimai(Finale/DX) does things.
- 🌟 Prioritize twin colours on
HitObjectLine
s by @LumpBloom7 in #378 -
- This will make sure that the twin colour will be applied to twins, even if one of them have the Break attribute, improving readability.
- 🌟 Remove break holds when using Classic Mod by @LumpBloom7 in #379
-
- Hmmm... Break holds aren't something that is in OG maimai.
- Add localisation files for mods by @LumpBloom7 in #370
- New Crowdin updates by @LumpBloom7 in #386
- Bump Microsoft.NET.Test.Sdk from 17.2.0 to 17.3.1 by @dependabot in #384
- Bump ppy.osu.Game from 2022.810.0 to 2022.901.0 by @dependabot in #385
Full Changelog: 2022.810.0...2022.901.0
Feedback
Complaints? Suggestion? Or just want to discuss stuff?
Feel free to join the sentakki discord for a direct communication line to devs, and exclusive access to insider test builds.
Installation
2022.810.0
Thank you for showing interest in this ruleset. This is a tagged release (2022.810.0).
If you like this ruleset, do consider supporting me.
This release resolves a minor incompatibility that could occur on the 2022.810.0
release of osu!lazer
What's Changed
- Add more checkpoints to SlideFans by @LumpBloom7 in #354
-
- Fan slides now disappear in smaller chunks, making it seem like it is following your sliding more closely
- Improve slide conversion rules by @LumpBloom7 in #355
-
- Impossible situations such as Twin Fan-slides, or hitting a note at the same time as a Fan-Slide, should not be generated by the conversion process anymore.
- Bump ppy.osu.Game from 2022.716.1 to 2022.810.0 by @dependabot in #359
Full Changelog: 2022.717.0...2022.810.0
Feedback
Complaints? Suggestion? Or just want to discuss stuff?
Feel free to join the sentakki discord for a direct communication line to devs, and exclusive access to insider test builds.
Installation
2022.717.0
Thank you for showing interest in this ruleset. This is a tagged release (2022.717.0).
If you like this ruleset, do consider supporting me.
The "I am kind of a slide fan myself" update
NOTICE
osu! now supports touch input on desktop platforms since release 2022.716.1
! Desktop players with touch input can now try some of the multitouch gameplay elements that are disabled by default.
Twin notes, Twin slides and Fan Slides can be enabled in via the Experiments
mod available in sentakki, and will adjust the converter to allow scenarios that are only practical with multitouch inputs.
What's Changed
- Bump ppy.osu.Game from 2022.515.0 to 2022.716.1 by @dependabot in #350
- Change how break sample is loaded by @LumpBloom7 in #344
- Allow users to adjust volume of break sample by @LumpBloom7 in #348
- Implement fan-slides by @LumpBloom7 in #320
- Fix dedicated lane button overriding lane receptor by @LumpBloom7 in #351
Full Changelog: 2022.515.0...2022.717.0
Feedback
Complaints? Suggestion? Or just want to discuss stuff?
Feel free to join the sentakki discord for a direct communication line to devs, and exclusive access to insider test builds.
Installation
2022.515.0
Thank you for showing interest in this ruleset. This is a tagged release (2022.515.0).
If you like this ruleset, do consider supporting me.
This release resolves a major incompatibility that could occur on the 2022.515.0
release of osu!lazer
What's Changed
- Bump Microsoft.NET.Test.Sdk from 17.1.0 to 17.2.0 by @dependabot in #329
- Bump ppy.osu.Game from 2022.424.1 to 2022.515.0 by @dependabot in #333
- Refactor beatmap conversion by @LumpBloom7 in #331
-
- Just a minor change to make the code better, conversion behaviour shouldn't change too much.
- Add AdaptiveSpeed and Muted mods by @LumpBloom7 in #330
-
- These mods have been recently introduced, and it doesn't hurt to include them in sentakki
- Add "Classic" mod by @LumpBloom7 in #332
-
- Does the idea of Touch notes and TouchHold notes from maimaiDX make you seethe? Cope no longer, you can set the conversion to avoid them.
Full Changelog: 2022.427.0...2022.515.0
Feedback
Complaints? Suggestion? Or just want to discuss stuff?
Feel free to join the sentakki discord for a direct communication line to devs, and exclusive access to insider test builds.
Installation
2022.427.0
Thank you for showing interest in this ruleset. This is a tagged release (2022.427.0).
If you like this ruleset, do consider supporting me.
This release resolves a minor incompatibility that could occur on the 2022.424.1
release of osu!lazer
What's Changed
- Bump NUnit from 3.13.2 to 3.13.3 by @dependabot in #313
- Bump ppy.osu.Game from 2022.319.0 to 2022.405.0 by @dependabot in #316
- Bump ppy.osu.Game from 2022.405.0 to 2022.409.0 by @dependabot in #317
- Share touch object explosions with laned objects by @LumpBloom7 in #318
- Fix ResumeOverlay countdown intervals not accounting for DT by @LumpBloom7 in #319
- Bump ppy.osu.Game from 2022.409.0 to 2022.424.1 by @dependabot in #323
Full Changelog: 2022.319.0...2022.427.0
Feedback
Complaints? Suggestion? Or just want to discuss stuff?
Feel free to join the sentakki discord for a direct communication line to devs, and exclusive access to insider test builds.
Installation
2022.319.0
Thank you for showing interest in this ruleset. This is a tagged release (2022.319.0).
If you like this ruleset, do consider supporting me.
This release resolves a major incompatibility that could occur on the 2022.319.0
release of osu!lazer
What's Changed
- Provide dummy performance calculator by @LumpBloom7 in #308
- Bump ppy.osu.Game from 2022.216.0 to 2022.319.0 by @dependabot in #311
Full Changelog: 2022.216.0...2022.319.0
Feedback
Complaints? Suggestion? Or just want to discuss stuff?
Feel free to join the sentakki discord for a direct communication line to devs, and exclusive access to insider test builds.
Installation
Sponsors
Special thanks to these people for sponsoring this project.
@HelloYeew
@NekomusuMae
@12f23eddde
2022.216.0
Thank you for showing interest in this ruleset. This is a tagged release (2022.216.0).
If you like this ruleset, do consider supporting me.
This release resolves an incompatibility that could occur on the 2022.216.0
release of osu!lazer
What's Changed
- Bump ppy.osu.Game from 2022.205.0 to 2022.216.0 by @dependabot in #303
- Bump Microsoft.NET.Test.Sdk from 17.0.0 to 17.1.0 by @dependabot in #304
Full Changelog: 2022.205.0...2022.216.0
Feedback
Complaints? Suggestion? Or just want to discuss stuff?
Feel free to join the sentakki discord for a direct communication line to devs, and exclusive access to insider test builds.