This repository has been archived by the owner on Nov 30, 2020. It is now read-only.
Last 0.8 feature release
This should be the last maintenance release of the 0.8 version which uses pygame and SDL1. Changes from the previous release include:
- Prevent player from creating enemies by shooting at walls when there isn't any
- Make icon true squircle using SVG's Bézier curves
From next major release, the game will be using OpenGL and GLFW for graphics and OpenAL for audio. I'm sorry, this ain't happening. Performance gain from OpenGL will be insignificant for 2D game, and pygame is being gradually ported to SDL2.