v.1.17
- Zombies and skeletons sometimes spawn with special hats which drop
when they're killed. - Parrots get tiny gravestones when they die
- All rabbits are killer rabbits now
- Feeding cookies to parrots causes them to duplicate now
- Pumpkin helmets no longer count as armor for temperature purposes
- Custom hats (per Raccoon Mischief) no longer provide the protection
or downsides of ordinary carved pumpkin hats - Red sand and sandstone now apply the sandattack effect as well
- Red sand will sometimes fall during sandattack
And the 1.16 changes since I forgot to make a Github release for that :(
- Eating cookies grants one of several random effects
- If you start mining an ore and then stop, it gets mad and runs away
- Armor stands generated to be weeping angels can have random-colored
armor - Description of features can be gotten with
/turtle describe <feature>
- Added a feature to spawn a Weeping Angel for debugging purposes
- Rain now protects the player from hot weather as well
- Fixed a bug with wandering trader item generation