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[Diggers] * Completed converting entire game to new events system and removed last trace of an input polling procedure function (except for just joystick for now). * Adjust up and down cursor sprite drawing co-ordinates. * Implement converting joystick button presses to 'fake' mouse clicks and purge lots of obsolete code. * Map joystick L1/2 and R1/2 to mouse scroll wheel functions. * Clean-ups and optimisations. * Scroll wheel will now cycle through inventory in-game. * Improve error handler so the end-user can attempt to continue execution and not lose data. High chance in an engine input event handler, less so in any other event or engine main tick procedure. [Assets] * Update Diggers readme.
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