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2018.2.2f1
This removes some of the `#if UNITY_EDITOR` pairs that were present in road related files.
The wrong nodes were being linked together so the roads sometimes connected properly but then failed to seperate.
Fixes material instancing issues visible when using 4 and 6 lane roads
Roads were not being created with sequential numbers
…es marker materials
- Outcommented unused using directives - Added "Imports" Regions in the Scripts for better overview
- Improved the Help Window with new Layout and Links
- Changed #if UNITY_EDITOR in Editor Scripts
- Added/Updated some regions - Removed an empty function - Minor Layout changes - Bumped to next Version number
- Removed unused index.html - Removed unused Readme.txt
- Removed unit tests from Road script - Updated Offline Manual links
- Fixed some issues with the quick help inspector
Hello, we could be adding this to the list of feature requests. Please go ahead to my fork and open an issue. Best Regards, Fritzs |
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Hi Fritz,
I was wondering if its possible to somehow implement a dropdown which lets you choose between road shoulders or sidewalks which have a little different geometry with a curb but generate the same as shoulders, so that they works with intersections.
The sidewalk extrusion object is very unflexible.
;)